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Mapa mental

Systems Architecture

Jamie Fegarty Inglês

Systems Architecture

Conteúdo do mapa

Systems Architecture

  1. Fetch/Decode/Execute Cycle

    • Registers are dedicated fast space used to store data that the control unit needs to perform jobs.
    • Programs are stored in the memory so they can be changed easily
    • The control unit fetches 1 instruction at a time, decode (figures out what to do with it) then execute the instruction.
      • Clock speed is the frequency at which the clock generator can generate pulses
  2. Embedded systems

    • Examples of embedded systems: Washing machines, digital camera, computer, MP3 players, mobile phones.
      • These systems are used to provide flexibility and efficiency
    • Computer Systems built in a larger device. Has a specific function. Microprocessor, memory input and output interfaces are on a single printed circuit board.
  3. Hardware

    • Physical parts of a computer that you can touch and see
      • Output examples: Screen, speakers
      • Input examples: Keyboard, mouse
        • Keyboards, and mice send signals to the CPU.
    • Registers
      • CPU uses registers to temporarily hold tiny bits of data needed by it
    • Buses
      • Address Bus
        • Used to transfer data between the CPU and RAM
      • Data Bus
        • Used to transfer data
      • Control Bus
        • Sends signals on what to do
  4. Software

    • the programs and other operating information used by a computer
    • Windows, microsoft excel and photoshop would all be examples of software.

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  • Systems Architecture

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Mapa Mental sobre Systems Architecture, criado por Jamie Fegarty em 02-03-2020.
Criado por
Jamie Fegarty
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