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Mapa mental

OBJECT-ORIENTED PROGRAMMING

Camilo sepulveda 1103-03 Espanhol

Conteúdo do mapa

OBJECT-ORIENTED PROGRAMMING

  1. what is object-oriented programming?

    • It is a programming paradigm that innovates the way of obtaining results. Objects manipulate input data to obtain specific output data
  2. WHAT IS OBJECT?

    • The idea of ​​an object is similar to that of the real world, an object can be a chair, a table, objects have two characteristics A state and a behavior
      • COMPONENTS
        • POLYMORPHISM
          • It is the ability of the objects of a class to offer a different and independent response based on the parameters used during their invocation.
        • INTERFACES
          • es un medio común para que los objetos no relacionados se comuniquen entre sí. These are definitions of methods and values ​​on which objects agree to cooperate.
        • PROPIEDADES Y CAMPOS
          • A property is a member that provides a flexible mechanism for reading, writing, or calculating the value of a private field
        • INHERITANCE
          • it is specific to object-oriented programming, where a new class is created from an existing class.
        • CLASS
          • These will allow us to abstract the data and its associated operations as if we had a black box in front of us. Most of the modern programming languages ​​include the possibility of using classes and the advantages that this brings us.

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Mapa Mental sobre OBJECT-ORIENTED PROGRAMMING, criado por Camilo sepulveda 1103-03 em 16-08-2021.
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