Mapa mental
Mobile UX
Conteúdo do mapa
Mobile UX
Users are
- Goal orientated
- Time conscious
- Search dominant (google rather than typing out)
- Locally focussed
Limitations
- Small screens
- Difficult inputs
- Slow connection
- Slow hardware
3 Main approaches
- Mobi sites
- Native & web apps
- Responsive sites
Principles to consider
- Simplify
- Reduce loading time
- Encourage exploration
- Give feedback - ensure clear when user performs action - visual cues & anima
- Comm. consistently - ensure same msg & visual across all touch points
- Predict what use wants - eg autocomplete / predictive text.
User testing methodologies
- Hallway testing
- Quick
- Informal
- Obs. & user labs
- Holistic view
- How users respond
- Spot major issues
- 1 participant @ time
- Specialised labs eg 1-way mirror
- Split testing & multivariate testing
- A/B test - two distinct versions, same page
- Elements changed - which better?
- A/B test - two distinct versions, same page
- Test as early as possible, as often as possible
- Eye tracking
- What users look @. How gaze travel
- Does user u/stand?
- Follow of basic workflow
- Surveys
- Distr. remotely via website
- Hallway testing
Analyze content
- If already exists: audit If new: content strategy
- Consider
- Achieve?
- User wants/needs?
- Unique/valuable/different?
- Tone & language
- Principles of creating content
- Structure
- Hierarchy
- Inverted pyramid: most NB top. Headings bigger etc.
- Relevance
- To user & purpose
Other NB considerations
- Sitemap: arrange pages acc.2 results of user testing, insight & IA structure
- Wireframes: low / high fidelity, arrange page layout
- Prototype: set up & interact
- CTA - clickability (call to action)
- Forms - gather data
- Navigation
- Visual
Informações
- Descrição
- Post Grad ELM Mapa Mental sobre Mobile UX, criado por anelvr em 09-09-2015.
- Criado por
- anelvr
- Visualizações
- 8
- Avaliação