O GoConqr está de visual novo! Conte para nós o que você achou.

Mapa mental

Assesment 2

twisy P Inglês

Conteúdo do mapa

Assesment 2

  1. Prescribed criteria

    • Prescribes criteria 1
      • You must use variables that match your storyline
        • Use variables that are related to the storyline
        • The variable is reflected on characters, objects and places
        • Maintains a consistent form
    • prescribed criteria 2
      • You must have at least two choices for each input
        • Always have more than 1 option
        • Should have opposite actions or paths
    • Prescribed criteria 3
      • Must use a WHILE loop
        • Must have a WHILE loop
    • Prescribed criteria 4
      • Your story must have at least 10 different variables in total
        • All the 10 variable must be different from each other
        • Have all of them make sense when out together
        • Use different variations
  2. Self-determined criteria

    • An easy and fun game that doesn’t require too much brain power
      • An easy game that doesn’t have too many words or paragraphs
      • The story or game itself isn’t too complicated
      • The game needs to be fun and entertaining
  3. Existing text-based adventure games

    • Hitchhikers to the galaxy
      • Interactive fiction game solving humorous puzzles the destruction of Earth
    • Forest of lyrica
      • A rhythm video game that combine chinese poetry modern music and storytelling
  4. Algorithm constructs

    • Sequence
      • the default control structure where instruction that are in step-by-step order
    • Assignment
      • sets the value of a variable, storing data in memory
    • Iteration
      • the act of repeating a process to approach a desired goal
    • Selection and condition
      • programming is a control structure that enables a program to make decisions and follow different paths
    • Modularisation
      • process of breaking a complex system into smaller manageable parts
  5. Coding constructs

    • IF statements
      • a programming control structure that enables decision-making from a specific block of code
    • FOR loops
      • a programming control flow statement used to carry out a block of code
    • IF_ELSE statements
      • t provide another path if the first condition is false
  6. Ideas for story

    • Lost in a forest trying to find a way home
      • find food, build shelter, navigate the dark forest and just survive the night
    • Locked in a room trying to find the key to get out
      • solve hidden puzzles, and search for the key, with no phone and a clock ticking
    • Locked in an escapes room, solve riddles to escape
      • trapped in a strange room tying to search for clues, crack codes, and find items

Informações

Descrição
Mapa Mental sobre Assesment 2, criado por twisy P em 11-05-2026.
Criado por
twisy P
Visualizações
0
Avaliação

Fale Conosco

Sobre o que é sua mensagem?

O que você acha do novo visual?

Você gostou?