Mapa mental
The Environment (Week 3)
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The Environment (Week 3)
Macro-Environment
- Broad environmental factors
- Impact almost all firms
- 'PESTEL' used to identify key drivers of change
- Drivers used to construct future scenarios
- "The environmental factors likely to have a high impact on the future success or failure of strategy"
- Vary by industry or sector
Industry/Sector
- Firms producing similar P&Ss
- Porter's Five Forces used in understanding attractiveness
- Complementors are opportunities for cooperation
Competitors & Markets
- 'Strategic Groups' help identify different kinds of competitors
- 'Market segments' used to organise consumers
- "A group of customers that have similar needs that are different to customers in other parts of the market"
- Variation in customer needs
- Focus on those with distinctive needs
- Serving those that other firms find difficult to serve = long-term strategy!
- Focus on those with distinctive needs
- Specialisation
- Niche strategy
- Should have lower costs and solid relationships
- 'Strategy canvas' used to understand competitors' positions
- Helps find the 'Blue Ocean'
PESTEL Framework
- Categorises environmental factors
- Political
- Role of state and other forces
- State can be owner, buyer, supplier
- Economic
- Macro-economic factors
- e.g. Exchange rates, business cycles, economic growth rates
- Social
- Changing cultures and demographics
- Changes cultural and ethical attitudes
- Technological
- Influences by the internet, nano technology, new materials
- Opportunities for some, challenges others
- Ecological
- 'Green' environmental issures
- Pollution, waste, climate change
- Legal
- Legislative and regulatory constraints/changes
Building Scenarios
- Plausible alternative views
- Prevent management from being close-minded
- 1. Define scenario scope
- Global, region, or market?
- 3-5-10 years?
- 2. Identifying key drivers for change
- PESTEL analysis used here
- What issues will have a major impact on the future of the industry?
- Uncertainty and mutual independence are additional criteria
- 3. Developing scenario 'stories'
- Knit together plausible stories incorporating key drivers
- 4. Identifying impacts
- What impacts will these scenarios have on the firm?
- 5. Establishing early warning systems
- Identify indicators that may serve as early warning signals
Industries and Sectors
- A group of firms producing P&Ss that are essentially the same
- e.g. automobile industry, airline industry
- A market is a group of customers for specific P&Ss that are essentially the same
- Competitive Forces - Porter's Five Forces
- Attractiveness = how easy it is for participating firms to earn high profits
- Helps identifies attractiveness of an industry in terms of:
- Threat of entry
- How easy it is to enter influences rivalry
- Barriers to entry: factors that need to be overcome by new entrants if they are to compete in the industry
- Scale and experience
- Once incumbents have reached large-scale, new entrants will find it hard to match
- Increased by high investment requirements
- New entrants will produce at high cost until it catches up
- Incumbents have learnt to be more effective
- Once incumbents have reached large-scale, new entrants will find it hard to match
- Access to supply channels
- Expected retaliation
- Will it be so great as to prevent entry?
- Legislation
- Differentiation
- Providing a P&S with higher PERCEIVED value than competitors
- Reduces threat of entry due to customer loyalty
- Threat of substitutes
- P&Ss that offer a similar benefit to an industry's P&Ss, but have a DIFFERENT NATURE
- Reduce demand for a certain type of product
- Customers switch, may cause obsolescence
- Puts a price cap on industry!
- Price/Performance Ratio
- Still a threat even if more $$$
- If it out-performs your product...
- Still a threat even if more $$$
- Extra-Industry Effects
- Come from OUTSIDE the industry
- Not to be confused with competitor threats INSIDE
- Come from OUTSIDE the industry
- Buyer power
- Organisation's immediate customers
- Concentrated buyers
- Few large customers = increased buyer power
- Low switching costs
- If buyer can supply itself or possibility to do so
- Supplier power
- Those who supply the organisation with what it needs to produce the P&S
- Concentrated suppliers
- Fewer = more power
- High switching costs
- Expensive or disruptive to switch?
- If supplier can cut out buyer "middle men"
- "Forward vertical integration"
- Rivalry
- Competition between incumbents
- "Organisations with similar P&Ss aimed at the same customer group"
- Competitor balance
- If all of equal size, one will try to dominate
- Less rivalry = one or two dominants
- Smaller firms will focus on niches to avoid 'attention'
- Industry growth rate
- Firms can grow with the market
- In low growth/decline, growth will be at expense of a rival
- Low growth -> price competition and low profitabilty
- High fixed costs
- Tend to be highly rivalrous
- High investment capital
- Will try to spread costs by increasing volumes and typically cutting prices
- Prompts rivals to do the same = PRICE WARS!
- Adding incremental extra capacity = short-term over capacity -> increased competition
- High exit barriers
- i.e. Closure, disinvestment
- e.g. high redundancy costs, high investment in assets
- Low differentiation
- Commodities = increased rivalry
- Customers can switch easily
- Commodities = increased rivalry
- Competition between incumbents
- Threat of entry
- If these are high, it's not attractive to compete in
- Complimentors
- Enhances your business attractiveness to customers or suppliers
- Cooperate to increase total value available
- e.g. Sony is both a competitor and complementor of Apple
- Industry Life Cycle
- 1. Development
- Experimental
- Few players
- Little direct rivalry
- Scarce profits due to high investment
- Innovation!
- 2. High Growth
- Lots of market space = low rivalry
- Barriers to entry may still be low
- Suppliers may be powerful if materials in short-supply
- Growth ability!
- 3. Shake-out
- Saturated + cluttered with competitors
- Increased rivalry
- Variable profits
- Managerial + Finance strength!
- 4. Maturity
- Increased barriers to entry
- Tendency of P&S standardisation
- Buyers may be more confident in switching
- Market share + Cost!
- 5. Decline
- Extreme rivalry
- High exit barriers
- Some survivors may be left as monopoly players
- Cost + Commitment!
- 1. Development
- A group of firms producing P&Ss that are essentially the same
Strategic Groups
- "Firms within an industry with similar strategic characteristics, following similar strategies or competing on similar bases"
- Scope
- Product range, geographical coverage, range of distribution channels
- Resource Commitment
- Brands, marketing spend, extent of vertical integration
- Understand Competition
- Focus on direct rivals within their S.G rather than the whole industry
- Establish dimensions that may set them apart
- Analysis of Strategic Opportunities
- Identify the most attractive strategic spaces
- 'White space' = under-occupied
- May be unexploited opportunities
- Analysis of Mobility Barriers
- Moving isn't costless!
- Obstacles to movement from one strategic group to another
Competitor Analysis
- Strategy canvas
- "Compares competitors according to their performance on key success factors in order to establish the extent of differentiation"
- Critical Success Factors
- Those valued by customers or provide advantage in terms of cost
- Value Curves
- Graphic depiction of how customers perceive competitors' performance
- Value Innovation
- Creation of new market space by excelling on CSF that rivals aren't
- Competes in a 'BLUE OCEAN'
- "A new market space where competition is limited"
- Contrast with 'Red Oceans'
- Well defined with intense rivalry
- Useful for identifying potential spaces with little competition
- 'Strategic gaps' in the market place
- FOCUS & DIVERGENCE
- FOCUS on your CRFs
- Create a value curve that DIVERGES from rivals
- One that creates a substantial strategic gap
- Strategy canvas
Informações
- Descrição
- Universität INTBUS 202 (The Environment (Week 3)) Mapa Mental sobre The Environment (Week 3), criado por T L em 02-08-2016.
- Criado por
- T L
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