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Fundamentals of Programming - 1.1 - Programming

Adele Tidball Computing A level Inglês 2 slides

Slides do conjunto (2)

  1. 1.1 - Programming

    • 1.1 - Programming
    • Legenda: Covers Data types, Programming concepts, Arithmetic/Relational/Boolean operations in a programming language, Constants and variables, String handling operations, Random number generation, Exception handling, Subroutines (procedures/functions and parameters), Returning a value/values from a subroutine, Local/global variables in subroutines, Role of stack frames in subroutine calls and Recursive techniques.
  2. 1.1.1 - Data Types

    • Data Type = an attribute of data which tells the interpreter of compiler how the programmer intends to use the data
    • Using the correct data type is important as it:
    • makes the code more memory efficient as different data types require different amounts of storage
    • makes the code more robust (harder to break and avoids errors) and predictable
    • Built in data types (eg. the ones in the mind map) are useful but often limiting so in some programming languages you can also construct your own, more complex "user-defined" data types
    • Different Data Types
    • Data Types - Arrays and Records

Informações

Descrição
AQA Computer Science A-Level Content Summary
Criado por
Adele Tidball · jul 2020
Atualizado
22 jul 2020
Visualizações
5
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