Notas
Kinematics in Two or More Dimensions (INCOMPLETE)
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Independence of Motion in 2+ Dimensions
Vectors can move in any direction, these directions are independent of each other!
Vectors in 2+ Dimensions
A vector has magnitude AND direction
A vector can be decomposed into its components based on the coordinate system (we use standard X-Y)
They MUST be orthogonal (perpendicular to each other)
All the rules of physics still apply, but now we do it per component
Tip to Tail Concept
Vector A and Vector B may exist anywhere on a graph
If you move the STARTING POINT (tip) of Vector B to Vector A's tail, you may create a third Vector C to connect them to find the length of A + B
In other words, A + B = C
NOTE: THE NEGATIVE OF A VECTOR POINTS IN THE OPPOSITE DIRECTION!
EX: A = ---------->, -A = <------------
Analytical Understanding of the Tip to Tail Concept
Subtracting a vector is the same as adding its negative
When we move Vector B to Vector A, if Vector B is meant to be subtracted, it will move in its opposite direction, still at the starting point of the tail of Vector A
Mathematical Understanding of the Tip to Tail Concept
Now we can understand, we can say that any vector can be considered a sum of two vectors
AsubX + AsubY = A
Remember, AsubX and AsubY are independent of each other!
To know more, we can look at the angle that the vector creates to the X axis, we will be using sin, cos, and tangent!
SOH CAH TOA
We also need to know how long A itself is, for this we may use the pythagreon theorum
a^2 + b^2 = c^2
theta = angle C
a = b cos theta
c = b sin theta
c / a = tan theta
Summary
Magnitude of Vector A = √(AsubX ^2 + AsubY^2)
Magnitude of Vector Components, use sin and cos that involve Vector A!
Interior Angles: theta = inverse tan (AsubY/AsubX)
Adding or Subtracting Vectors in XY
Informações
- Descrição
- Physics Notas sobre Kinematics in Two or More Dimensions (INCOMPLETE), criado por Malk Almimar em 25-08-2025.
- Criado por
- Malk Almimar · ago 2025
- Atualizado
- 25 ago 2025
- Visualizações
- 3
- Avaliação
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