Karteikarten
Flowcharts
Karten in diesem Stapel (16)
- 1—Start / End
- 2FlowchartGraphical representation of an algorithm
- 3—Connector between shapes
- 4—Input / Output
- 5—Process
- 6—Decision
- 7Point of flowchartsUnderstand programming better,study
- 8Trace tableA trace table is a technique used to test algorithms in order to make sure that no logical errors occur while the calculations are being processed.
- 9Point of trace tablesmap out all of the variables which change (not constants) and write them down in a column in a table
- 10How does trace table look like

- 11AlgorithmA sequence of instructions
- 12Binary searchIn binary search, we compare the key with the item in the middle position of the array
- 13Linear searchstarts at one end and goes through each element of a list until the needed element is found
- 14PseudocodeAlternative method of explaining what computer algorithm should do
- 15Point pseudocodeEasier to write it , Errors doesn't matter , way to learn certain topics in programming
- 16—
Informationen
- Beschreibung
- 11th grade Flowcharts and pseudocode Karteikarten am Flowcharts, erstellt von Bohdan Dolhyrh am 20/10/2023.
- Erstellt von
- Bohdan Dolhyrh
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