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Karteikarten

Testing

Tony Meman Programming Englisch 8 Karten

Karten in diesem Stapel (8)

  1. 1Testing- evaluation to assess quality, completed by either a computer or person
  2. 2Reviews- a meeting in which several people examine a design doc or section of code
    - sometimes referred to as inspections or walkthroughs
  3. 3Test Cases- a set of input and user actions, coupled with the expected results
    - often organised formally into test suites which can be stored and reused
  4. 4Defect Testing- the execution of test cases to uncover errors
    - fixing an error often causes new errors
  5. 5Regression Testing- After changing code to fix errors, run previous test suites to ensure that new errors have not been introduced
    - Not possible to create test cases for all possible user actions, therefor test should be designed to maximise ability to find issues
  6. 6Black-Box Testing- test cases developed without consideration for internal logic.
    - based on input and expected output
    * GOOD TESTING USES BOTH BLACK AND WHITE-BOX TESTING*
  7. 7Equivalence Categories- method of organising inputs
    - where two things are essentially considered to be the same
  8. 8White-Box Testing- focuses on the internal structure of the code
    - ensures that every path of the code is tested
    * GOOD TESTING USES BOTH BLACK AND WHITE-BOX TESTING*

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Beschreibung
Programming Karteikarten am Testing, erstellt von Tony Meman am 12/09/2016.
Erstellt von
Tony Meman
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13
Tags
week 9
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