Karteikarten
Computing A-Level Chapter 5
Karten in diesem Stapel (12)
- 1Procedural Programming Languageslanguages where the programmer specifies the steps that must be carried out in order to achieve a result
- 2Imperative programming languagesLanguages based on giving the computer commands or procedures to follow
- 3Hierarchy charta diagram that shows the design of a system from the top down
- 4Structure chartsimilar to a hierarchy chart with the addition of showing how data are passed around the system
- 5Top-down Approachwhen designing systems it means that you start at the top of the process and work your way down into smaller and smaller sub processes
- 6Flowcharta diagram using standard symbols that describes a process or system
- 7System Flowcharta diagram that shows individual processes within a system
- 8Psuedo-codea method of writing code that does not require knowledge of a particular programming language
- 9Naming conventionsthe process of giving meaningful names to subroutines, functions, variables and other user-defined features ina program
- 10Dry runthe process of stepping through each line of code to see what will happen before the program is run
- 11Trace Tablea method of recording the result of each step that takes place when dry running code
- 12—
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- A level Computing Karteikarten am Computing A-Level Chapter 5, erstellt von Sam Carvell am 17/05/2018.
- Erstellt von
- Sam Carvell
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