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OOP Definitions

Matt Dumbrill Computing AS level Englisch 6 Karten

Karten in diesem Stapel (6)

  1. 1ClassTemplate or Blueprint of a type of Object
    Defines the attribute and methods for each object
  2. 2ObjectOne instance of a class with its own attributes and methods
  3. 3InheritanceSubclasses of another class having their own attributes and methods, but can also use those from the parent class. AKA Derived classes
  4. 4EncapsulationHiding data withing a class so it can't be changed by other classes
    Security and preventing errors in programs
    Separated data so design and data can be changed independently
  5. 5Functional AbstractionThe function of something and how it is done
    e.g. printf("%s: = %d")
  6. 6Procedural AbstractionKeeping values and designs separate
    Use LOGO to draw houses from TRIANGLES and SQUARES. Those combine to make STREETS which make an ESTATE

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AS level Computing Karteikarten am OOP Definitions, erstellt von Matt Dumbrill am 29/04/2017.
Erstellt von
Matt Dumbrill
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12
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