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Mindmap

PROGRAMMING

Kushi Jakhu Computing Year 8 Englisch

Inhalt der Mindmap

PROGRAMMING

  1. VARIABLES

    • A VARIABLE IS A LOCATION IN WHICH YOU COULD TEMPORARILY STORE LETTER OR NUMBERS
    • RULES FOR NAMING VARIABLES
      • A VARIABLE CAN ONLY CONTAIN NUMBERS, LETTERS AND UNDERSCORES
      • A VARIABLE NAME CAN'T START WITH A NUMBER
      • TO MAKE YOUR PROGRAMS EASIER TO UNDERSTAND, USE MEANINGFUL NAMES FOR YOUR VARIABLES, SUCH AS 'firstName' RATHER THAN 'var1'
  2. SYNTAX ERRORS

    • SYNTAX ERRORS OCCUR WHEN A PROGRAM DOES NOT FOLLOW TO THE GRAMMAR OF THE PROGRAMMING LANGUAGE
    • WHEN YOU DO A SYNTAX ERROR IN PYTHON, THE WRITING WILL BE RED
  3. DATA TYPES

    • THERE ARE FOUR DATA TYPES
      • STRING: HOLDS ALPHANUMERIC DATA AS TEXT
      • INTEGER: HOLDS WHOLE NUMBERS
      • FLOAT: HOLDS NUMBERS WITH A DECIMAL POINT
      • BOOLEAN: HOLDS EITHER 'TRUE' OR 'FALSE'

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Beschreibung
Year 8 Computing Mindmap am PROGRAMMING, erstellt von Kushi Jakhu am 15/05/2018.
Erstellt von
Kushi Jakhu
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