Mindmap
A Formal Approach to Game Design and Game Research

Inhalt der Mindmap
A Formal Approach to Game Design and Game Research
Iterative, qualitative and quantitative analyses support the designer in two important ways.
- Help analyze the end result to refine implementation, and analyze the implementation to refine the result.
Towards a Comprehensive Framework
- base mechanisms of game systems, the overarching design goals, or the desired experiential results of gameplay.
- user experience must bottom out, somewhere, in code.
- D ecomposing, understanding and creating this coherence requires travel between all levels of abstraction
MDA
- Games are created by designers/teams of developers, and consumed by players
- their consumption is relatively unpredictable .
- MDA framework
- Design counterparts
- Mechanics describes the particular components of the game, at the level of data representation and algorithms.
- Dynamics describes the run-time behavior of the mechanics acting on player inputs and each othersí outputs over time
- Aesthetics describes the desirable emotional responses evoked in the player, when she interacts with the game system.
- Games are created by designers/teams of developers, and consumed by players
Aesthetics
Bilder und Dateien der Mindmap
Informationen
- Beschreibung
- Mindmap am A Formal Approach to Game Design and Game Research, erstellt von Alondra Pérez am 15/10/2018.
- Erstellt von
- Alondra Pérez
- Aufrufe
- 9
- Bewertung