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Mindmap

Unit 10 Computational Thinking

Dane Owen Computing A level Englisch

Inhalt der Mindmap

Unit 10 Computational Thinking

  1. Thinking Techniques

    • Thinking Abstractly
      • Removing details that are irrelevant to the problem making it possible to solve
      • An example of abstraction would be the public transport system
      • Data Structures
      • Needed to make complex problems solveable
    • Thinking Procedurally
      • Procedural decomposition means breaking a problem into sub-problems that accomplish a task.
    • Thinking Logically
    • Thinking Concurrently
    • Thinking Ahead
      • Planning sections of code to ensure that it does not produce errors or unexpected behaviour
      • Input List of Integers: Output: largest number in the list Prerequisites: The list is not empty
      • Needed to make programs that are dependent on others work together without errors
      • Caching
        • Storing data that is frequently used so there is faster access
        • Webpages having data stored on a client computer
  2. Computational Methods

    • Backtracking
    • Data Mining
    • Heuristics
      • Finding a solution to a problem that is not optimal but it can be computed quickly
      • Path finding algorithms like A*
      • Find a car - thinking about the optimal car features you want and settling with one that has the most, saving time searching for it
    • Performance Modelling
    • Pipelining
    • Visualisation
    • Problem Recognition

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Beschreibung
A level Computing Mindmap am Unit 10 Computational Thinking, erstellt von Dane Owen am 03/12/2020.
Erstellt von
Dane Owen
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