Mindmap
Folio Challenge 2
Inhalt der Mindmap
Folio Challenge 2
Use FOR loops
- Sprites
- Walls
- Non moving walls would be better to make with drawing instead of sprites because it is still
- Using sprites for moving walls would be more convenient than drawing because they have more properties
- Characters
- Sprites would be better to use because they have more properties
- Walls
- Drawing
- Walls
- If the wall is not moving, drawing it might be better than using a sprite
- Walls
- Sprites
PC1
PC2
- Keyboard
- Has more control and the movement speed can be set to fast or slow
- W, A, S, D
- Has more control and the movement speed can be set to fast or slow
- Mouse
- Has less accurate control because of mouse speeds
- Physical Mouse
- Has less accurate control because of mouse speeds
- Keyboard
PC3
- Detect
- Walls
- If the sprite detects the walls, lower the movement speed
- Coins
- If sprite over laps with the coin, remove it and add a score to the coin tally
- Walls
- Avoid
- If sprite over laps with bad guy, remove life from life tally
- Detect
PC4
- Coins
- Using coins would be easier because it is a circle
- Keys
- The size of the key would be big, but it could tell more of a story
- When all keys are collected, a treasure chest could be unlocked
- The size of the key would be big, but it could tell more of a story
- Coins
PC5
- Sizing
- The Sprite can't be too big
- Having a smaller sprite would allow more map space
- If the sprite is bigger it would allow the map to be more simple,
- A more simple amp means less lines of code
- The Sprite can't be too big
- Lives
- Amount of lives
- Small amount of lives
- A small number of lives would add more pressure to the game
- Margin for error decreases
- A small number of lives would add more pressure to the game
- Large amount of lives
- A Large amount of lives would make the game more relaxed
- Margin for error for the player increases
- A Large amount of lives would make the game more relaxed
- Small amount of lives
- Amount of lives
- Timer
- Long Timer
- A long timer would add pressure to the game compared to no timer
- A long timer would not add too much pressure to the game
- A long timer would add pressure to the game compared to no timer
- Short Timer
- A short timer would add a lot of pressure to the game
- Long Timer
- Sizing
Informationen
- Beschreibung
- Mindmap am Folio Challenge 2, erstellt von Student Nigawira am 23/05/2022.
- Erstellt von
- Student Nigawira
- Aufrufe
- 3
- Bewertung
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