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Mindmap

text based adventure game

Aziz Alansari Englisch

Inhalt der Mindmap

text based adventure game

  1. algorithm constructs

    • iteration
      • // Example of Iteration (WHILE Loop) counter $\leftarrow$ 1 WHILE counter $\le$ 5 PRINT "Counting: " + counter counter $\leftarrow$ counter + 1 END WHILE
    • sequence
      • PRINT "Please enter your name." - INPUT userName - PRINT "Hello, " + userName + "! Welcome to the system."
    • assignment
      • itemPrice $\leftarrow$ 19.99 - taxRate $\leftarrow$ 0.05 - totalCost $\leftarrow$ itemPrice + (itemPrice * taxRate)
    • selection and conditional
      • // Example of Selection IF userAge $\ge$ 18 THEN PRINT "Access granted. Welcome to the site." ELSE PRINT "Access denied. You are too young." END IF
    • modularisation
      • // Example of Modularisation MODULE calculateTotal (subtotal, tax) return subtotal + tax END MODULE // Calling the module total $\leftarrow$ calculateTotal(50.00, 5.00) PRINT "Your total is $" + total
  2. prescribed criteria

    • pc2
      • You must have at least two choices for each input (IE. Yes | No, Left | Right, Buy | Sell)
        • use code to add multiple choices
        • Yes, no, buy, sell, left, right
    • pc1
      • Your story must have at least 10 different variables in total
        • Requires a story
        • Correctly use variables
        • Have at least 10 variables
    • pc4
      • You must use variables that match your storyline
        • Have variables that match storyline
    • pc3
      • You must use a WHILE loop
        • Use while loop in your code
  3. self determine criteria

    • sd1
      • different paths to become different people
        • farmer
        • blacksmith
        • king
  4. coding constructs

    • if statements
      • age = 20 if age >= 18: print("You are an adult!")
    • for loops
      • fruits = ["apple", "banana", "cherry"] for fruit in fruits: print(f"I love {fruit}!")
  5. ideas for story

    • add a path to get a career
    • add many paths and options the make games more interesting
    • add a path where u can experience being king
  6. existing text based adventure game

    • forest if lyrica
      • strengths
        • Imaginative Immersion: Relying purely on text forces players to use their own imagination, which can create a deeply personal and highly immersive experience that graphic-heavy games cannot always achieve.
      • weaknesses
        • The "Guess the Verb" Frustration: Players can sometimes get stuck simply because they aren't typing the exact keyword the game expects to trigger an action
    • hitchhikers guide to the galaxy
      • weaknesses
        • Brilliant Writing and Humor: Co-written by Douglas Adams himself, the game’s parser, guide, and narration are loaded with his signature dry wit and sarcasm. The narrator actively jokes at your expense.
      • stregths
        • Infamous Difficulty: It is one of the most unforgiving adventure games ever made. The iconic "Babel fish" puzzle, for instance, is notorious for its sheer cruelty.

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Mindmap am text based adventure game, erstellt von Aziz Alansari am 12/05/2026.
Erstellt von
Aziz Alansari
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