Mindmap
GAMIFICATION
Inhalt der Mindmap
GAMIFICATION
main questions
- what's mean?
- It's the use of the elements of the game without being a 'game'
- What do you need to use?
- Game thinking
- To be in a non-game environment
- To increase target behaviour and engagement
- What's the object?
- In resume is about increase target behaviour of a individuo
- what's mean?
What’s so engaging about games?
- For this reasons
- 1. Challenge
- 2.Achievement
- 3.Satisfaction
- 4. Dopamine
- For this reasons
What can it be used for?
- Promotion
- example: Prezi
- they made a model in which university students get rewards for promoting their product in their university
- Get users to attract new users to our product
- example: Prezi
- Employee productivity
- example: Nitro for Salesforce
- In this app managers give points to their employees if they perform certain activities.
- Give employees and managers clear goals
- example: Nitro for Salesforce
- Education
- example: Classroom Game Design by Paul Andersen
- It is a virtual classroom in which students can compete with their classmates through a board which adds points by what has been learned.
- to keep students focused and engaged in the courses.
- example: Classroom Game Design by Paul Andersen
- Promotion
Subject with a similarity to 'gamification'
- (Serious) Games
- In compare
- It has a set of rules that need to be followed
- In contrast
- It try that you learn about it
- In compare
- Playful design
- In contrast
- There are no specific goals, rules or meaningful choices
- In compare
- It uses parts of a 'game' to be fun
- In contrast
- (Serious) Games
Informationen
- Beschreibung
- Mindmap am GAMIFICATION, erstellt von Alex Pinedo am 27/09/2017.
- Erstellt von
- Alex Pinedo
- Aufrufe
- 2
- Bewertung