Mindmap
2D Game Ideas
Inhalt der Mindmap
2D Game Ideas
Graphics
- Pixel
- Pixel Graphics use individual pixels to create an image
- Realism
- Realistic Graphics aim to emulate real life lighting and texture as closely as possible while still remaining playable
- Hand Drawn/Cartoon
- Hand Drawn or Cartoon graphics are drawn by hand and try to emulate comic or cartoon like images
- Cel Shading
- Cel shading is a technique that uses colour to make objects appear flat
- Vector/Geometric
- Vector/Geometric Graphics use shapes or lines to create an image, which is normally considered a "retro" style of graphics
- Post-Processing
- Anti-Aliasing
- Bloom
- Ambient Occlusion
- Pixel
Gameplay
- Mechanics
- Power-ups
- Power-ups enhance abilities that the player already has or grants them new ones
- Power-ups sometimes dropped by enemies or are hidden in the world
- Power-ups enhance abilities that the player already has or grants them new ones
- Weapons
- Weapons allow the player to defend themselves from threats such as enemies
- Weapons can be bought using currency or found in the environment
- Weapons allow the player to defend themselves from threats such as enemies
- Enemies
- Enemies create a threat for the player and must be avoided or defeated.
- Some enemies could be immune to all attacks so they have to be avoided
- Some enemies could drop items such as weapons and armour.
- Enemies scale in difficulty as the player progresses
- Some enemies can only be defeated with certain weapons or elements such as corrosion,fire or electricity for example.
- Enemies create a threat for the player and must be avoided or defeated.
- UI
- Game interface
- Inventory Screen- Shows items that are being carried
- Character screen- shows current status of player character(abilities, exp, health, stamina and equipped items).
- Heads-up display (HUD)
- Health
- Health is lowered when damage is taken, sometimes a chunk is taken at once while small amounts an be taken at regular intervals overtime (DoT-Damage over Time)
- Power/Stamina
- Displays values for Stamina or Power, which shows wether certain abilities can be used at that time
- Health
- Game interface
- Power-ups
- Merchants
- The player can buy items from the merchant for currency that is gained in game
- Items such as Armour,Weapons and consumables can be bought.
- The currency is dropped by enemies, solving puzzles and from completing quests and tasks
- The player can buy items from the merchant for currency that is gained in game
- Mechanics
Informationen
- Beschreibung
- Mindmap am 2D Game Ideas, erstellt von Ben Mickelborough am 26/01/2018.
- Erstellt von
- Ben Mickelborough
- Aufrufe
- 0
- Bewertung