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Mindmap

game design

Tasha Chin Englisch

Inhalt der Mindmap

game design

  • Resource for game design: https://xelnath.com/
  1. flow

    • Being "in the zone". The desire to keep playing to see what happens next, how the game is capable of surprising you.
  2. challenge

    • Difficulty before reward.
  3. narrative

    • Theme, motif, consistency, element of surprise, suspension of disbelief
  4. gameplay

    • Smooth, consistent, polished, unless bad gameplay is uplifted by a strong countering narrative.

Informationen

Beschreibung
Visualization of the working parts of a video game.
Erstellt von
Tasha Chin · Dez 2019
Aktualisiert
3 Dez 2019
Aufrufe
53
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