Mapa mental
game design
Contenido del mapa
game design
- Resource for game design: https://xelnath.com/
flow
- Being "in the zone". The desire to keep playing to see what happens next, how the game is capable of surprising you.
challenge
- Difficulty before reward.
narrative
- Theme, motif, consistency, element of surprise, suspension of disbelief
gameplay
- Smooth, consistent, polished, unless bad gameplay is uplifted by a strong countering narrative.
Información
- Descripción
- Visualization of the working parts of a video game.
- Creado por
- Tasha Chin · dic 2019
- Actualizado
- 3 dic 2019
- Visitas
- 53
- Etiquetas
- Valoración