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Mindmap

1.1 System Architecture

Josh Burnett Computer Science GCSE Englisch

Inhalt der Mindmap

1.1 System Architecture

  1. FDE Cycle

    • Decode: Instruction is decoded
    • Fetch: Instruction is fetched from RAM
    • Execute: Instruction is sent to CPU and is executed
    • This cycle is repeated x times a second, measure in Hertz (Hz). Computers can run at around 1 GHz, or 1,000,000,000 cycles a second.
  2. Components & CPU

    • Control Unit (CU): controls the flow of data from x to y
    • Cache: accesses frequently accessed instructions quickly
    • ALU: performs calculations
    • MAR: holds the address of the current instruction
    • MDR: Holds the data of the current instruction
    • PC: Holds the address of the next instruction
    • ACC: Holds the results of calculations from ALU
  3. Factors That Affect The CPU

    • Clock Speed: no. of instructions performed a second
    • Number of Cores: no. of simultaneous instructions performed
    • Cache Size: the memory that is fast access
  4. Embedded Systems

    • Examples of Embedded Systems include: microwaves, traffic lights, washing machines
    • An embedded system is a computer built into a larger system
    • An embedded system has a micro processer, and specifically does one task

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GCSE Computer Science (Paper 1) Mindmap am 1.1 System Architecture, erstellt von Josh Burnett am 14/06/2024.
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Josh Burnett
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