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Mindmap

Computer hardware

keke Mund Computing GCSE Englisch

Computer hardware

Inhalt der Mindmap

Computer hardware

  1. central processing unit (CPU)

    • carries out all the processing in a computer
      • arithmetic and logic unit (ALU)
        • carries out all of the arithmetic and logic operations
      • control unit
        • uses electrical signals to control flow of data within the CPU
    • fetch execute cycle
      • 3. Execute
        • the instruction
      • 1. Fetch
        • the instruction from memory
      • 2. Decode
        • decode instruction to figure out what processing to do
      • when the computer is switched on the CPU will look for a specific place in the ROM
        • to find the first program to load and execute
          • this is the boot sequence
            • afterwards the operating system provide programs for the CPU to run
              • the speed that the CPU can process data depends on
                • clock speed
                  • speed of fetch-execute cycle
                    • determined by electronic clock chip
                  • measured in cycles per second
                    • known as hertz (Hz)
                  • processor speeds measured in:
                    • gigahertz (GHz) billiojns of cycles per second
                • cache memory
                  • CPU can't access main memory at the same speed as the processor clock chip
                    • transferring data from main memory causes delays
                      • cache reduces time to access data
                  • expensive
                • multiple processor cores
                  • use multiple CPUs working together
                    • they can all fetch, decode and execute instructions at the same time
                      • more data processed simultaneously
                    • need more complicated operating systems
        • ROM- A store for data that cannot be overwritten
          • data here os always available
            • it's not lost when the computer is turned off
    • Random access memory RAM
      • main memory
        • stores data, applications and operating systems whilst in use
      • programs stored in cache memory
        • used to store data waiting to be processed
        • cache memory
          • fast memory located near the CPU with dedicated connections
            • has fast access to frequently used data
              • relatively expensive compared to RAM
      • RAM and cache are primary storage
        • part of computers processing capabilities
      • when off data is lost
    • Secondary storage
      • Non-volatile storage used to store programs and files that need to be kept even when the power is not on
      • examples
        • hard drives
          • flash memory
        • solid state drives
    • John Von Neuman architecture is the basis for all modern digital computers
      • all data and instructions are stored in RAM as binary numbers
  2. memory

    • virtual
      • part of the hard drive
        • extension to RAM
          • used when there isn't enough RAM to hold all data and programs
      • data is passed between RAM and virtual memory
        • access to virtual memory is slower than to RAM
      • adding more RAM reduces use of virtual memory
        • which improves performance of the computer
    • flash
      • type of ROM
        • can be rewritten
      • portable for storing and transferring data
    • Bit: binary digit 0 or 1
      • byte: 8 bits
        • kilobyte: 1024 bytes
    • dynamic RAM
      • Static RAM
        • chips more complicated
        • don't loose charge
          • can store data without being refreshed
            • much faster used for cache memory
      • one transmiter and a capacitor
        • can hold a small charge
          • for a few milliseconds
            • to represent 1 bit
  3. binary logic

    • all computers work in binary
      • logic circuits are used to make calculations
    • boolean algebra
      • method for expressing mathematically a logic circuit
        • helps use use facilities within programming languages
          • helps computer know what to do next
  4. input and output devices

    • users with specific needs
      • foot mouse
        • limited hand movement
        • track ball device operated by the foot
      • Braille keyboard
        • keyboard with raised patterns on each key
          • which match braille characters
            • for blind and visually impaired to type text
      • voice input
        • those who find it difficult to operate a keyboard
          • spoken commands can be translated
      • joystick
        • limited movement
        • less physical movement than a mouse
        • guides pointer on a screen
      • eye typer
        • limited physical mobility
        • camera tracks movement of the eye
          • detect which key the user is looking at
      • puff suck switch
        • switch operated by blowing or sucking in a small tube
          • limited physical mobility
          • interprets which action to take
      • outputs
        • screen readers
          • read a computer screen
        • actuators
          • create physical movement in response to a command
        • voice synthesisers
          • spoken output
  5. secondary storage

    • needed to store data and programs when power is switched off
    • magnetic hard disk
      • stores the operating system, stored programs and user data
      • They're
        • reliable
        • high capacity
        • low cost
    • optical disk
      • used to transfer files or distributing software
      • It's
        • good capacity
        • low cost
        • lightweight and portable
        • e.g cd
    • flash memory
      • personal portable file storage
        • used in hand held devices
        • more expensive than hard disk
        • good capacity
    • considerations
      • capacity
        • how much does it hold
      • speed
        • how quickly can data be transferred
      • portability
        • does data need ot be moved from one system to another
      • durability
        • if transported can it easily be damaged?
      • reliability
        • can it be used over again without failing
  6. hardware

    • physical components of a computer system
      • anything that can be seen or touched
    • hardware components
      • include
        • input
        • output
        • storage
        • processing

Bilder und Dateien der Mindmap

  • Computer hardware
  • Computer hardware
  • Computer hardware
  • Computer hardware
  • Computer hardware
  • Computer hardware
  • Computer hardware
  • Computer hardware

Informationen

Beschreibung
GCSE Computing (chapter 2 computing hardware -GCSE OCR) Mindmap am Computer hardware, erstellt von keke Mund am 02/09/2016.
Erstellt von
keke Mund
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