GoConqr hat ein neues Design! Sag uns, wie es dir gefällt.

Mindmap

ADDIE

Monica Zikusooka Instructional Design Englisch

Inhalt der Mindmap

ADDIE

  1. Analysis

    • Instructional Problem is Clarified
      • What are the overall goals?
      • What is the timeline for the project completion?
    • Instructional Goals and Objectives are Established.
      • What are the knowledge, skills, attitudes and behaviors that need to be taught?
        • By the time a student finishes this course, the student should be able to __________________.
      • What is the amount and level of content needed?
    • Identify learning spaces and environment.
      • What resources are required and available?
      • What are delivery options?
    • Develop Learner Profiles
      • Who is the audience and their characteristics?
      • What types of learning constraints exist/
  2. Design

    • Create an instructional strategy.
      • What is the learning objective of each unit?
        • What methodology will you use to achieve each objective?
      • What skills or outcomes are you hoping to achieve?
    • Quantify costs of project in terms of development, implementation, evvaluation and effort required.
    • Determine program structure, sequence, duration and pace.
      • Storyboard the design.
        • How will the content and activities be sequenced, presented or reinforced?
      • Plan and test using prototypes.
    • Design online online learning spaces
      • Program Format
        • What media and resources will you use?
      • Mode of Delivery
      • Explore and refine technology options.
      • Identify network capacity
    • Determine assessment instruments
      • How will you assess the students' understanding of materials?
  3. Development

    • Create a sample.
      • Sample.
      • Pragraph of written instructions
      • Instructional Stategy
    • Develop the course materials.
      • Content Written
        • How should content be organized?
        • What instructor and student activities should be included?
      • Graphics designed.
      • Work to develop or integrate technologies.
        • What media should I use when teaching?
      • Includes a review session.
    • Conduct a run-through.
      • Real-time rehearsal using all materials
      • Prepare feedback
    • Ensure security, backup and access requirements are met.
    • Confirm licensing, copyright & accessbility.
  4. Implementation

    • Train the instructor
      • Course Curriculum.
      • Learhning OUtcomes
      • Method of Delivery
      • Testing Procedures
    • Prepare the learners.
      • Teach the tools and knowledge necessary to participate.
      • In Higher education, verify prerequisites
      • Tell students when and where class will be and any materials to bring.
    • Arrange the Learning Space.
      • Arrange chairs and room.
      • Test the multimedia equipment.
  5. Evaluation

    • Formative
      • Present at each stage of ADDIE
      • One to one
        • Test effectiveness of instruction
        • Ask series of questions
          • Clarity
            • Is the message clear and easy to understand?
          • Impact
            • Was it helpful in reaching goals and objectives?
          • Feasibility
            • How practical was it given the time and context?
      • Small Group
        • Determine effectiveness of one-to-one
        • Monitor activities in a group setting
        • Choose participants that represent learner subgroups
        • Check for clarity/impact/feasibility of each activity
        • Attitude
          • Was it interesting?
            • Was the instructor interesting?
          • Did you understand what you were supposed to learn?
          • Were materials directly related to the objectives/
          • Sufficient number of exercise?
          • Did the tests measure your knowledge of the objectives?
          • Did you receive sufficient feedback?
      • Field Trial
        • Real-time rehearsal
          • Setting similar to actual instructional setting
          • Clarity/Impact/Feasibility
    • Summative
      • Purpose is to prove the worth of the instruction
        • Several project variables are calculated as the project progresses
          • Cost
          • Schedule
          • Requirements
          • Risks
          • Go/No Go made at each phase.
        • Reaction
          • Document it with a series of statements
            • I strongly disagree
          • Open-ended questions
        • Learning
          • Post-Test Skill Assessment
        • Behavior Evaluation
          • Measuring transfer of knowledge, skills & attitude to actual performance setting
          • Track in real life setting while using it
        • Results
          • Profits
          • Morale
          • Productivity
          • Job Satisfaction
      • Test the design and receive feedback from the users
    • Collect, interpret and understand data
    • Share results.

Informationen

Beschreibung
Mind map of Addie.
Erstellt von
Monica Zikusooka · Jan 2018
Aktualisiert
24 Jan 2018
Aufrufe
130
Bewertung

Feedback

Worum geht es?

Wie gefällt dir das neue Design?

Dein Eindruck