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Module 2 of 10 · Text

Chapterit

Roni Ahola

Chapter 1: The Reinforcement Learning Problem

Ongelma selitetty, helppoja esimerkkejä.

 

Osa 1:

 

Chapter 2: Multi-armed Bandit

Miten valita oikea valinta?

 

Chapter 3: Finite Markov Decision Processes

Markov prossesseissa ulostulon oletetaan olevan HiEMAN satunnainen

 

Chapter 4: Dynamic Programming

Perusteet iteraatioille yms.

 

Chapter 5: Monte Carlo Methods

Monte Carlo metodit käyttää useata random sämpläystä ja valitsee parhaan (neuroverkon satunnaiset painoarvot??)

 

Chapter 6: Temporal-Difference Learning

Ennustavaa osaamista

 

Chapter 7: Multi-step Bootstrapping

????

 

Chapter 8: Planning and Learning with Tabular Methods

Usean variablen funtion minimikohtien löytämiseen

 

 

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