Quiz
DW Anti-Paladin Paragon Chat Quizlet
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Questions in this quiz (4)
1A level 1 Anti-Paladin is immune to some spells and abilities. Please label the following spellballs and specialty arrows, specifying whether the Anti-Paladin is Immune to them or takes the effect as Normal. "
For this question, assume that the Anti-Paladin is unarmed and unarmored.
- AImmune
- BNormal
- CImmune
- DNormal
- EImmune
- FNormal
- GImmune
- HNormal
- IImmune
- JNormal
- KImmune
- LNormal
- MImmune
- NNormal
- OImmune
- PNormal
- QImmune
- RNormal
- SImmune
- TNormal
- UImmune
- VNormal
- WImmune
- XNormal
- YImmune
- ZNormal
- AAImmune
- ABNormal
2Some Anti-Paladin spells/abilities require a free hand to use, require that you be stationary while activating them, and require you to use an enchantment strip. Please tag these spells/abilities appropriately.
"I coat these weapons with a deadly poison" x2
[blank_start]No Free Hand[blank_end] - [blank_start]Must Be Stationary[blank_end] - [blank_start]No Enchantment Strip[blank_end]
"Steal Life - [Ability Name]" while Touching a dead player
[blank_start]Free Hand Required[blank_end] - [blank_start]Must Be Stationary[blank_end] - [blank_start]No Enchantment Strip[blank_end]
"[Player] And stay down!" after Wounding that player
[blank_start]No Free Hand[blank_end] - [blank_start]May Move[blank_end] - [blank_start]No Enchantment Strip[blank_end]
"[Player] I command thee awed" x3 at a player within 20 Feet
[blank_start]Free Hand Required[blank_end] - [blank_start]Must Be Stationary[blank_end] - [blank_start]No Enchantment Strip[blank_end]
"Flesh rots, bones break, skulls sigh, spirits take let the power of my will descend on thee
let the power of my will restore thy spirit
let the power of my will knit thy corpse
let the power of my will give thee direction
let the power of my will cheat thy death
by the power of my will, arise my minion!" While Touching a living/dead player
[blank_start]Free Hand Required[blank_end] - [blank_start]Must Be Stationary[blank_end] - [blank_start]Yellow Enchantment Strip[blank_end]- ANo Free Hand
- BFree Hand Required
- CMust Be Stationary
- DMay Move
- ENo Enchantment Strip
- FRed Enchantment Strip
- GYellow Enchantment Strip
- HWhite Enchantment Strip
- IFree Hand Required
- JNo Free Hand
- KMust Be Stationary
- LMay Move
- MNo Enchantment Strip
- NWhite Enchantment Strip
- ORed Enchantment Strip
- PYellow Enchantment Strip
- QNo Free Hand
- RFree Hand Required
- SMay Move
- TMust Be Stationary
- UNo Enchantment Strip
- VWhite Enchantment Strip
- WYellow Enchantment Strip
- XRed Enchantment Strip
- YFree Hand Required
- ZNo Free Hand
- AAMust Be Stationary
- ABMay Move
- ACNo Enchantment Strip
- ADRed Enchantment Strip
- AEWhite Enchantment Strip
- AFYellow Enchantment Strip
- AGFree Hand Required
- AHNo Free Hand
- AIMust Be Stationary
- AJMay Move
- AKYellow Enchantment Strip
- ALWhite Enchantment Strip
- AMRed Enchantment Strip
- ANNo Enchantment Strip
3An Anti-Paladin with a free hand declares "[Player] I command thee awed" x3 at a nearby Assassin. As a result, the Assassin may not attack or cast magic at the Anti-Paladin, and must remain at least 20 feet away from the Anti-Paladin. Select the situations that can end or overcome this magic, and how they do so.
- AA nearby Bard lines up opposite the Anti-Paladin, with the Assassin in the middle, and declares "[Player] My power shoves thee" x3.
As a result, the Assassin must move 20 feet away from the Bard, towards the Anti-Paladin, even if this movement puts the Assassin within 20 feet of the Anti-Paladin.
The attack blocking is still in effect on the Assassin. - BA nearby Bard lines up opposite the Anti-Paladin, with the Assassin in the middle, and declares "[Player] My power shoves thee" x3.
As a result, the Assassin must move 20 feet away from the Bard, towards the Anti-Paladin, even if this movement puts the Assassin within 20 feet of the Anti-Paladin. This also ends the attack blocking effect on the Assassin. - C30 Seconds after the spell is cast, the effect ends.
- DIf the Anti-Paladin attacks the Assassin, the effect ends.
- EIf the Anti-Paladin BEGINS casting another spell at the Assassin, such as another use of Awe, the effect ends.
- FIf the Anti-Paladin FINISHES casting another spell at the Assassin, such as another use of awe, the effect ends.
- GIf the Anti-Paladin approaches within 20 feet of the Assassin, the effect ends.
- AA nearby Bard lines up opposite the Anti-Paladin, with the Assassin in the middle, and declares "[Player] My power shoves thee" x3.
4A group of heroic red robed Pyromancers are gathered in a line and preparing to unleash a barrage of fire magic at a vile Level 1 Anti-Paladin. All at once, they unleash their magic and abilities. For each effect, select what happens to the Anti-Paladin or their equipment.
A magenta robed Wizard throws a Yellow Magic Ball, catching the Anti-Paladin's cloak.
[blank_start]No Effect[blank_end]
A crimson robed Wizard throws a Yellow Magic Ball, striking the Anti-Paladin's Shield.
[blank_start]No Effect[blank_end]
A carmine robed Wizard throws a Yellow Magic Ball, striking the Anti-Paladin's undamaged 4 point torso armor.
[blank_start]Armor Breaking hit to Armor[blank_end]
A scarlet robed Wizard throws a Yellow Magic Ball, striking the Anti-Paladin directly in the torso, through a gap in their armor.
[blank_start]No Effect[blank_end]
A maroon robed Wizard throws a Yellow Magic Ball, striking the Anti-Paladin's sheathed shortsword.
[blank_start]Shortsword is Destroyed[blank_end]
A cerise robed Wizard throws a Red Magic Ball, striking the Anti-Paladin's sheathed longsword.
[blank_start]Longsword is Destroyed[blank_end]
A vermillion robed Wizard throws a Red Magic Ball, striking the Anti-Paladin's Shield.
[blank_start]Shield is Destroyed[blank_end]
A burgundy robed Wizard throws a Red Magic Ball, striking the Anti-Paladin's unarmored right knee.
[blank_start]No effect[blank_end]
A carnelian robed Wizard throws a Red Magic Ball, striking the Anti-Paladin's undamaged 4 point right arm armor.
[blank_start]Right Arm Armor is Destroyed[blank_end]
A cinnabar robed Druid declares "[Player] I call lightning’s flame to strike thee" x3
[blank_start]No effect[blank_end]
A terracotta robed Wizard declares "[Player] "I call upon flame to heat that axe" x3
[blank_start]No effect[blank_end]
A titian robed Wizard declares "[Player] I call upon the element of flame to destroy thy belongings" x3
[blank_start]All Equipment Destroyed[blank_end]- ANo Effect
- BStopped 60sec
- CNo Effect
- DStopped 60sec
- EArmor Breaking hit
- FArmor Breaking hit + Wound
- GArmor Breaking hit + Wound + Stopped 60s
- HArmor Breaking hit + Stopped 60s
- IWound+Stopped 60s
- JStopped 60s
- KNo Effect
- LWound + Stopped 60s
- MStopped 60s
- NNo Effect
- OWound
- PShortsword is Destroyed
- QNo Effect
- RShortsword is Destroyed + Stopped 60s
- SStopped 60s
- TLongsword is Destroyed
- ULongsword is Destroyed + Wounds Kill hit
- VWounds Kill hit
- WNo Effect
- XShield is Destroyed
- YNo Effect
- ZShield is Destroyed + Wounds Kill hit
- AANo Effect
- ABWounds Kill Hit
- ACRight Arm Armor is Destroyed
- ADArmor Destroyed + Wounds Kill Hit
- AEWounds Kill Hit
- AFArmor Destroyed
- AGNo Effect
- AHNo effect
- AIAnti-Paladin dies
- AJNo effect
- AKAnti-Paladin cannot wield axe 30s
- ALAll Equipment Destroyed
- AMNo Effect
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- User has deleted their subject information Quiz on DW Anti-Paladin Paragon Chat Quizlet, created by Deleted user on 23/01/2021.
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- Created on 23 Jan 2021 · updated on 9 May 2021
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