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7 Elements of Short Stories and Literary Devices

Deleted user 11 questions Updated 21 Jun 2022

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  1. 1The three part of the setting are:
    1. [blank_start]Where[blank_end]
    2. [blank_start]When[blank_end]
    3. [blank_start]Atmosphere[blank_end]
    1. AWhere
    2. BWhen
    3. CAtmosphere
    4. DWhy
    5. EWho
    6. FWhat
    7. GHow
    8. HWeather
    9. ICulture
  2. 2There are 4 types of setting:
    1. [blank_start]Mirror setting[blank_end]: The setting reflects the mood of the story/characters.
    2. [blank_start]Mould setting[blank_end]: The setting shapes characters and makes them act the way they do.
    3. [blank_start]Escape setting[blank_end]: Can often be a fantasy-like escape, taking us to imaginary worlds, either in the past or in the future. But don't be fooled, these settings are just creative reflections of our own world.
    4. [blank_start]Alien setting[blank_end]: The setting is hostile to the character; he/she/they is an outsider, in exile or a refugee and the conflict revolves around the character's attempts to return to his/her/their place of origin. These types of setting emphasize the loss of roots and sense of home.
    1. AMirror setting
    2. BMould setting
    3. CEscape setting
    4. DAlien setting
    5. EWindow setting
    6. FPan setting
    7. GEvaision setting
    8. HHostile setting
  3. 3A [blank_start]flat character[blank_end] is a stock character. This type of character are often minor characters. They are one-dimensional and predictable and can be generically labelled. A [blank_start]round character[blank_end] is a multidimensional or complex character with many characteristics or personality traits that are sometimes conflicting. They are usually main characters and can be unpredictable and seem more human or real. A [blank_start]static character[blank_end] does not change, evolve or learn throughout the story. [blank_start]Flat characters[blank_end] tend to be static. A [blank_start]dynamic character[blank_end] goes through some sort of change throughout the story. They are not the same person at the beginning and the end of the story. [blank_start]Round characters[blank_end] tend to be dynamic.
    1. Aflat character
    2. Bround character
    3. Cstatic character
    4. DFlat characters
    5. Edynamic character
    6. FRound characters
  4. 4The plot is the [blank_start]storyline[blank_end] (what happens in the story). It is often represented on a plot diagram.
    The parts of a plot diagram are:
    1. [blank_start]Exposition[blank_end]: We are introduced to the characters, setting, and some background info.
    2. [blank_start]Exciting force[blank_end]: The [blank_start]conflict[blank_end] is introduced. There are three types of conflict, person versus [blank_start]themselves[blank_end] (internal conflict), person versus [blank_start]person[blank_end] (conflict between characters), and person versus [blank_start]nature[blank_end]/[blank_start]society[blank_end].
    3. [blank_start]Rising action[blank_end]: The events in the story that move along the plot. The character tries to resolve the conflict.
    4. [blank_start]Climax[blank_end]: The highest point of excitement. The conflict is resolved (or we know that it will be).
    5. [blank_start]Falling action[blank_end]/[blank_start]Conclusion[blank_end]: The tying up of loose ends. We find out what happens to the characters after the conflict is resolved.
    1. Astoryline
    2. BExposition
    3. CExciting force
    4. DRising action
    5. EClimax
    6. FFalling action
    7. GConclusion
    8. Hconflict
    9. Ithemselves
    10. Jperson
    11. Knature
    12. Lsociety
  5. 5There are three different points of view.
    1. [blank_start]First person[blank_end]: The narrator is a character in the story and uses "I" or "we".
    2. [blank_start]Third person omniscient[blank_end]: The narrator is not a character in the story and can tell what all the characters are doing/thinking.
    3. [blank_start]Third person limited omniscient[blank_end]: The narrator is not a character in the story and can only see into one character's head.
    1. AFirst person
    2. BThird person omniscient
    3. CThird person limited omniscient
    4. DSecond person
    5. EFirst person omniscient
  6. 6[blank_start]Symbolism[blank_end] is something in the story (object, image, or action) that represents something else. This is not usually stated like a metaphor, so you need to work it out yourself. It has a meaning beyond [blank_start]literal interpretation[blank_end] (ex. a red rose can mean romantic love). It is important not to overlook or overanalyse symbols.
    1. ASymbolism
    2. Bliteral interpretation
  7. 7The [blank_start]theme[blank_end] is the underlying main idea or message that the author is trying to convey. It often deals with some element of [blank_start]human nature[blank_end] or [blank_start]human behaviour[blank_end] (ex. love, life, death, morality, growing up, friendship, hatred, greed, revenge, etc). Often to get the theme, you will need to think about the [blank_start]exciting force[blank_end] and [blank_start]climax[blank_end].
    1. Atheme
    2. Bhuman nature
    3. Chuman behaviour
    4. Dexciting force
    5. Eclimax
  8. 8[blank_start]Style[blank_end] is the way an author writes. It includes [blank_start]literary devices[blank_end] and how they are used, the [blank_start]tone[blank_end] used in the narrative, and how [blank_start]language[blank_end] and [blank_start]vocabulary[blank_end] are used.
    1. AStyle
    2. Bliterary devices
    3. Ctone
    4. Dlanguage
    5. Evocabulary
  9. 9[blank_start]Simile[blank_end]: a comparison using "like" or "as"
    [blank_start]Characterization[blank_end]: how the author conveys the traits of the characters
    [blank_start]Alliteration[blank_end]: the repetitions of a consonant sound at the start of words in close proximity
    [blank_start]Imagery[blank_end]: the language a writer uses to paint a mental picture
    [blank_start]Contrast[blank_end]: drawing attention to the differences of characters, places, objects, etc.
    [blank_start]Hyperbole[blank_end]: exaggeration for literary effect
    [blank_start]Extended metaphor[blank_end]: the repeated use of a particular metaphor
    [blank_start]Metaphor[blank_end]: when you say something is something else
    [blank_start]Analogy[blank_end]: a comparison of one situation to another (in order to provide clarity)
    [blank_start]Idiom[blank_end]: a common expression that has meaning beyond the literal
    [blank_start]Onomatopoeia[blank_end]: when a word is used to mimic a sound
    [blank_start]Oxymoron[blank_end]: opposites used together for effect
    [blank_start]Allusion[blank_end]: a reference to a famous person, place, event, work of literature, or work of art.
    1. ASimile
    2. BCharacterization
    3. CAlliteration
    4. DImagery
    5. EContrast
    6. FHyperbole
    7. GExtended metaphor
    8. HMetaphor
    9. IAnalogy
    10. JIdiom
    11. KOnomatopoeia
    12. LOxymoron
    13. MAllusion
  10. 10Surprise vocabulary question!

    Euphony means:
    1. AThe quality of having a pleasant sound
    2. BA loud ruckus
    3. COf or having a good digestion
    4. DA mild or less direct word substituted for one that is harsh or blunt when referring to something unpleasant or embarrassing
    5. EAn artificial, highly elaborate way of writing or speaking

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User has deleted their subject information Quiz on 7 Elements of Short Stories and Literary Devices, created by Deleted user on 21/06/2022.
Author
Deleted user
Language
English
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16
History
Created on 21 Jun 2022 · updated on 21 Jun 2022

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