¡GoConqr estrena diseño! Cuéntanos qué te parece.

Fichas

Interaction Design - Cognition

Cansu Sayici Inglés 5 fichas

Fichas del conjunto (5)

  1. 1What are the main components about Fogg's Model of Behaviour?There is a target behaviour that the user must act out. For this to happen, MOTIVATION, ABILITY and WELL-TIMED TRIGGERS must be presented to her at the same time.
  2. 2In Fogg's BM, what are some MOTIVATORS?− hope / fear
    − pleasure / pain
    − social acceptance / rejection
  3. 3In Fogg's BM, what are some factors that affect ABILITY?− time
    − money
    − physical effort
    − “brain cycles”
    − social deviance
    − non-routine
  4. 4In Fogg's BM, what are some TRIGGERS?− spark: when trigger is designed in tandem with a motivational element. ex: texts that highlight fear or videos that INSPIRE hope.
    − facilitator: for users that have high motivation but lack
    ability. the goal is to make behaviour easier to perform.
    − signal: when people have both the ability and the
    motivation. Just serves as a reminder.
  5. 5In Fogg's BM, what are things to keep in mind about TRIGGERS?-they must be well timed
    -they must be presented both when a relatively high amount of motivation and ability is present

Información

Descripción
Fichas sobre Interaction Design - Cognition, creado por Cansu Sayici el 10/01/2017.
Creado por
Cansu Sayici
Visitas
0
Valoración

Escríbenos

¿Sobre qué es tu mensaje?

¿Qué te parece el nuevo diseño?

¿Te gusta?