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SCC204 - Software design

Mac Howarth Computer Science Degree Inglés 36 fichas

Fichas del conjunto (36)

  1. 1Define functional requirementDescription of what the system under development (SUD) should do and any constraints under which is must do it
    e.g. system SHALL have
  2. 2Define non-functional requirementConstraints on how the system should behave
    e.g. availability, performance, security, usability
  3. 3What is in a use case?Actor - someone/something that interacts with a system (external)
    Use case - sequence of interactions between actors and system
    Use case model - collection of use cases
  4. 4What are the sections involved in a use case?Use case name
    Scope (context)
    Primary actor (person interacting with SUD)
    Secondary actors (if p act interacts with act)
    Summary (point of use case)
    Pre-conditions
    Main success story (numbered steps)
    Alternatives (no. where could do differently
    Exceptions (no. + where things go wrong)
    Postconditions (results of use case)
  5. 5What are the key objects of software design?Correctness - clearly conform to spec
    Robustness - can handle unusual conditions
    Flexibility - user reqs can change
    Reusability - engineering/economic motivation
    Efficiency - fast as required
    Reliability - free from significant defects
  6. 6What is meant by modular decomposition?Each sub-system is decomposed in modules
  7. 7What are the 3 parts of software architecture?Elements
    Form
    Rationale
  8. 8What are elements?System building blocks
    -provide answers to;
    -what are the systems building blocks?
    -what is the given elements main purpose in the system?
    -what system service does each element provide?
  9. 9What is form?The way in which system elements are organised
    -represents the structure of elements
    -manner in which they are composed
    -characteristics of their interactions & relationships
  10. 10What is rationale?Systems designers' intent, assumptions, subtle changes, external constraints, selected architectural styles and design patterns
  11. 11What are the basic elements of ADL's?Components
    Interfaces
    Connectors
  12. 12What are characteristics to consider when choosing an architectural style?Performance
    Security
    Safety
    Availability
    Maintainability
  13. 13PerformanceLocalise critical operations and minimise coms
    Use large-grain over fine-grain components
  14. 14SecurityUse a layered architecture with critical assets in the inner layers
  15. 15SafetyLocalise safety-critical features in a small number of sub-systems
  16. 16AvailabilityInclude redundant components and mechanisms for fault tolerance
  17. 17MaintainabilityUse fine-grain, replaceable components
  18. 18What are some architectural conflicts?Using large-grain components improves performance but reduces maintainability
    Redundant components improves availability but reduces security
    Localising safety-related features usually means more communication = less performance
    Small-grain components improve reuse but degrade performance
  19. 19What is the repo architectural style?Shared data is held in a central DB or 'Repo' and may be accessed by all sub-systems
  20. 20Advantages/disadvantages of the repo architectural style?A;
    components can be independent of each other
    changes to one component can be made to all
    D;
    Single point of failure
    Inefficient due to organising all communications through repo
  21. 21What is the layered architectural style?Organises the system into a set of layers
    Each lower layer provides a set of services to the layer above
    Supports incremental development
  22. 22Advantages/disadvantages of the layered architectural style?A;
    allows replacement of entire layers as long as interface is maintained
    redundant facilities can be provided in each layer to increase dependability of the system
    D;
    performance - due to multiple levels of interpretation
    impractical
  23. 23What is the client-server architectural style?Organises the system into a set of services
    consists of;
    servers which offer services
    clients who use the services
    network - connecting the clients and the servers
  24. 24Advantages/disadvantages of the client-server architectural style?A;
    Servers can be distributed across a network
    general functionality can be available to all clients
    D;
    each server is a single point of failure
    performance is unpredictable as relies on network as well as system
    management problems can arise if servers owned by different orgs
  25. 25What are the two types of two-tier client server architectures?Fat client
    Thin client
  26. 26What is the thin-client architectural style?Presentation layer implemented on client side
    Data management, application processing and DB are implemented on server side
  27. 27What is the fat-client architectural style?Some/all processing implemented on client side
    Data management and DB are implemented on server side
  28. 28What is the three-tier architectural style?Each application architecture layer may execute on separate processors
  29. 29Advantages of the three-tier architectural architectural style?Better performance than thin-client, more manageable than fat-client
    More scalable - as demands increase, more servers can be added
  30. 30What is the pipe and filter architectural style?Functional transformations process their inputs to produce outputs
  31. 31Advantages/disadvantages of the pipe-and-filter architectural style?A;
    Easy to understand/supports transformation reuse
    workflow style matches many business processes
    implemented sequentially/concurrent
    D;
    Format of data transfer has to be agreed upon
    Each transformation must parse/unparse to agreed output
  32. 32What is the service-oriented architectural style?Framework for realizing the notion of software as a service by allowing software systems to be dynamically composed and
    reconfigured using services discoverable on the network
  33. 33What is the model view control architectural style?Provides framework for many GUI designs
    allows for multiple representations of an object and separate interactions with these representations
  34. 34How does the controller, model and view work?Controller - maps user actions to model updates/ allows selection of views
    View - Renders the model, requests model updates and sends user events to controller
    Model - encapsulates app state and notifies view of state changes
  35. 35Advantages/disadvantages of the MVC architectural style?A;
    allows data to change independently of it's representation and vice versa
    supports representation of the same data in different ways
    D;
    Can involve additional code/code complexity when data model/interactions are simple
  36. 36What are the two models of control?Centralised control - one sub-system has overall responsibility for control and starts and stops other sub-systems
    Event-based control - each sub-system can response to event generated from sub-systems outside the systems environment

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Degree Computer Science Fichas sobre SCC204 - Software design, creado por Mac Howarth el 09/05/2017.
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Mac Howarth
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