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Computer Science

Joe Harrison Inglés 26 fichas

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  1. 1VariableVariables are identifiers given to memory locations whose contents will change during the course of the program.
  2. 2ConstantConstants are used when the value will not change during the running of the program.
  3. 3AlgorithmA set of rules or a sequence of steps specifying how to solve a problem.
  4. 4PseudocodeA half way between english and programming statements.
  5. 5IntegerA whole number.
  6. 6Real / Floating pointA number with a fractional part.
  7. 7CharacterA single letter, number or special character.
  8. 8StringOne or more letters, numbers or special characters.
  9. 9BooleanA variable which can only hold a true or false value.
  10. 10+Addition
  11. 11-Subtraction
  12. 12*Multiplication
  13. 13/Division
  14. 14MODModulus (remainder of division)
  15. 15DIVQuotient (Whole part of division)
  16. 16^Exponentiation (exponent)
  17. 17==Equal to.
  18. 18!=Not equal to.
  19. 19<Less than.
  20. 20<=Less than or equal to.
  21. 21>Greater than.
  22. 22>=Greater than or equal to.
  23. 23ANDBoth components are true.
  24. 24ORAt least one comparison is true.
  25. 25NOTFlips the result of the comparison.
  26. 26XORExclusive OR - Only one comparison is true.

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Fichas sobre Computer Science, creado por Joe Harrison el 12/09/2017.
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Joe Harrison
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