Mapa mental
Waves 2
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Waves 2
Reflection/Refraction
- Reflection Angle I = Angle R
- The light slows down because the block is dense.
- The light speeds up and bends away from the normal as it enters a less dense medium
- Refractive index n n1sin1 = n2sin2
- h = c (speed of light) /v (speed through material)
- n = sin1/sin2 = sin1/sinr
- Sinc (critical angle) - 1/n
Lenses
- Converging <--->
- Objects greater than 2f from lens are diminished, inverted and real
- Objects 2f from lens are magnified, inverted and real
- Objects less then 1f from lens are magnified, upright and virtual
- Diverging >---<
- Power (D) = 1/f (cm)
- Converging = + diverging = -
- Power of a combination of lenses is found by adding (c) or subtracting (d)
- p = 1/f = 1/u (object dist) + 1/v (image dist)
- combining lenses p+ p+p / 1/f = 1/f + 1/f
- p = 1/f = 1/u (object dist) + 1/v (image dist)
- magnification = Image height / object height
- m = v/u
- Converging <--->
Huygens' Principle
- Every point of a wave front is a new source of circular waves travelling forwards from that point, when you add all these movements and superposition together you get the position of a new wave source.
- High frequency is diffracted little over a mountain, but low frequency is diffracted more
- You can get interference patterns from 1 slit because the two wavelets act a two point sources, but the intensity drops off quickly
- Interference patterns from two slits gives more even interference
- nλ = dsinθ
- n is the order of bright spots, λ is the wavelength of the light, d is the slit separation and θ is the angle between the bright spot and the source
- d = 1/lines per m
- d = 1000/lines per mm
Electro magnectic spectrum
- Gamma, x-rays, ultra violet, light (400 - 700nm), infrared, microwaves, radiowaves
- De Broglie wavelength = constant / momentum
- λ = h/P(Planck's constant
Pulse Echo
- Sound is refelcted to measure object distance
- Unltra sound +20,000 Hz
- Speed of sound = v = 2 distance(x) /t
- Distance = x = vt/2
- Resolution
- Maximum detail that can be seen
- Attenuation
- Energy's lost as the wave travels though or is reflected off different surfaces
- Ultra sound
- The maximum depth of prenetration is approx 200x the wavelength
- You can't see objects smaller than the wavelength
- The higher the relolution the smaller the penetration
- The lower the resolution the deeper the detail
Información
- Descripción
- A level Physics Mapa Mental sobre Waves 2, creado por Louise Trangmar el 10/10/2018.
- Creado por
- Louise Trangmar · oct 2018
- Actualizado
- 14 mar 2019
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