Mapa mental
L & M
Contenido del mapa
L & M
Brain organization
- spinal cord
- Brain stem
- cranial nerve
- medulla
- metencephalon
- diencephalon
- telencephalon
- Basal Ganglia
- Amygdala
- Emotion/ esp fear
- conditioned freezing
- Emotion/ esp fear
- egocentric
- caudate
- putamen
- globus pallidus
- procedural memory
- circle walking
- cincy water maze
- hippocampus
- allocentric
- spatial/declarative
- Place cells
- allocentric
- Amygdala
- Cerebral cortex
- PFC
- RAM
- WCST
- working memory
- PFC
- Basal Ganglia
Learning types
- classical conditioning
- Pavlov
- US
- UR
- not many exist
- UR
- CS
- neutral stimulus becomes associated with a reflex
- shock avoidance
- activity
- Inhibitory
- passive avoidance hard to measure
- SOMETHING EASIER TO MEASURE THAN NOTHING
- shock avoidance
- Stimulus- outcome
- Operant (instrumental)
- Skinner
- reward
- Positive
- consequence increase probability behavior repeated
- food restriction = bad apparently
- stressful
- differentially affects different animals
- Negative
- Consequence increase probability behavior repeated to avoid/escape consequence
- Water maze
- Positive
- more common in lab
- Action- outcome
- Punishment
- consequence decrease probability repeat behaviors
- too many possible outcomes
- hits
- miss
- no response
- false positive
- response w/o signal
- correct rejection
- no response to unreinforced signal
- classical conditioning
Memory types
- Sensory memory
- <1 sec
- interesting, not studied much
- Short term/ working memory
- <1 min
- 7+/-2
- Long-term memory
- life-time
- explicit
- declarative
- episodic memory
- sequential/order
- semantic memory
- facts/concepts
- episodic memory
- declarative
- explicit
- life-time
- encoding, consolidation, retrieval/reconsol, forget
- forgetting is active
- synaptotagmin-3
- endocytosis AMPA
- forgetting
- KO
- Can't forget
- endocytosis AMPA
- synaptotagmin-3
- Sensory memory
Assessments of L & M
- Appetative
- radial arm maze
- working memory
- Error: revisit arm
- trial-dependent
- avoid chaining (center zone delay)
- all arms bated
- delay interval can be varied
- reference memory (and spatial working)
- error: visit never-baited arm
- trial independent
- swimming versions available
- working memory
- Pro
- positive reinforcement
- adaptable
- sensitive & variable
- attention, impulsivity, discrimination, etc.
- con
- stressful
- non-performers
- selection bias
- training required
- sometimes months
- protracted rate of learning
- high inter-individual variability
- radial arm maze
- Water
- MWM
- START DIFF PLACE EVERY TRIAL
- Know going of CUES not ROUTE
- not "stressful" because they can escape
- Locus of control
- Unlike FST
- Locus of control
- spatial impaired
- (but not cued) hippocampal lesions
- LTP
- NMDA antagonists
- START DIFF PLACE EVERY TRIAL
- CWM
- Pro
- MWM: no training (rats); some (mice)
- CWM/Biel/Stone: minimal training
- immune to appetite difference/ body mass difference
- intrinsic motivation
- moderate rate of learning
- hard enough to see a difference
- moderate inter-individual differences
- easy enough that everyone can learn it
- a;most 100% complete
- >95% become proficient
- hard enough to see a difference
- MWM: no training (rats); some (mice)
- Cons
- negative reinforcement
- rodents are natural swimmers tho
- swimming maybe stress?
- still get good learning curves indicating not TOO stressed
- can't learn under stress
- still get good learning curves indicating not TOO stressed
- not for discrimination
- can't assess impulsivity
- can't assess attention
- negative reinforcement
- MWM
- human
- WCST
- virtual reality mazes
- increased activity in fMRI as in rodents
- circle walking
- parkinsons
- cerebellar ataxia
- eyes closed
- Barnes maze
- sucks I guess
- get around the water stress
- bright light
- aversive
- box is escape
- really need to like the box apparently
- bright light
- NOR
- standard method
- 2 same
- then one different
- really shoot for 70:30
- then one different
- 2 same
- newer
- 4 same
- then one different
- 20;20:20:40
- nice cause can't avoid object
- 20;20:20:40
- then one different
- 4 same
- not reinforced
- standard method
- conditioned freezing
- active avoidance
- dark/light
- 1-way
- y-maze
- shock
- TEST PAIN THRESHOLDS
- non-responder
- selection bias
- dark/light
- ALWAYS CONSIDER
- senstivity
- validity vs. efficiency
- low false positive
- low false negative
- tests are apical
- subordinate behaviors confound interpretation
- steep/shallow learning curves are problematic
- convergent measures
- Appetative
LTP/LTD
- LTP
- tetanus
- increase Glu release
- Ca2+
- increase AMPA
- GluA2 activate silent NMDA$
- w/ GluA2 subunit
- increase AMPA
- Ca2+
- increase Glu release
- spatial learning
- ACh, DA, 5-HT
- Steering, more fine modulations
- tetanus
- LTD
- Weak tetanus
- Increase Glu release
- small Ca2+
- remove GluA2
- decrease NMDAR
- remove GluA2
- small Ca2+
- Increase Glu release
- forgetting
- Weak tetanus
- Hipp
- Glu/GABA
- Break and accelerator
- LTP
Place cells
- everytime you move, they remap
- based on grid cells, fairly constant
- entorhinal cortex
- based on grid cells, fairly constant
- everytime you move, they remap
Información
- Descripción
- Mapa Mental sobre L & M, creado por Emily Johnson el 23/04/2019.
- Creado por
- Emily Johnson
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