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Mapa mental

Algorithm Chalenges

Ryan Weber Inglés

Contenido del mapa

Algorithm Chalenges

  1. Algorithm 1

    • Aim
      • To allow the player to spawn in one of the few starting locations
    • Input
      • Player Presses start
    • Output
      • Player is placed in map location 5
      • Player is placed in map location 6
      • Player is placed in map location 9
        • mylist = [5, 6, 8, 7]
      • Player is placed in map location 10
    • Proccessing variables
      • WorldLock
      • Health
        • Health = 3
    • Relevant constructs
      • Condition
        • The state of something with regard to its appearance, quality, or working order.
      • Iteration
        • The repetition of a process or utterance.
      • Selection
        • The action or fact of carefully choosing someone or something as being the best or most suitable.
      • Sequence
        • A particular order in which related things follow each other.
  2. Algorithm 2

    • Aim
      • To allow the player to recive an time that will heal them apon reciving the item
    • Input
      • player types "talk"
        • Then player types "baker"
    • Output
      • the player gets extra health for eating the bread
        • Health = Health + 1
    • Proccessing variable
      • Health
        • Health = 3
      • WorldLock
    • Relevant constructs
      • Condition
        • The state of something with regard to its appearance, quality, or working order.
      • Sequence
        • A particular order in which related things follow each other.
      • Iteration
        • The repetition of a process or utterance.
  3. Algorithm 3

    • Input
      • Player types "attack"
        • input = 'attack'
    • Output
      • The dragon dies and the game tells the player they have won
        • Dragon_Health = 0
    • Relevent constructs
      • Sequence
        • A particular order in which related things follow each other.
      • Condition
        • The state of something with regard to its appearance, quality, or working order.
      • Iteration
        • The repetition of a process or utterance.
      • Modulerization
        • The action of “form or organize into modules, as for flexibility.”
    • Proccessing variable
      • Dragon Health
        • Dragon_Health = 3
      • MapLock
    • Aim
      • To get the player to kill the dragon and win the game
  4. Criteria

    • determined
      • programming challenges 1
      • programming challenges 1
    • self-determined
      • make a monster that attacks you
      • make an eat bread command

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Mapa Mental sobre Algorithm Chalenges, creado por Ryan Weber el 26/02/2021.
Creado por
Ryan Weber
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