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Mapa mental

Super Smash Bros Algorithm

Kazumi YIM Digital Technologies Year 8 Inglés

Contenido del mapa

Super Smash Bros Algorithm

  1. Algorithm Constructs

    • Assisignment
      • Assignment is used to store the value of an expression into a variable.
        • DECLARE count SET count TO 0
    • selection
      • Selection processes code after a condition is met.
        • If a condition is met it is followed by THEN, allowing the code to be processed.
    • Sequence
      • DECLARE count. SET count TO 1 OUTPUT value of count
      • A sequence is a number of instructions that need to be processed one after the other.
    • iteration
      • DECLARE count SET count TO 1 FOR count= 1 to 10 OUTPUT count SET count TO count+1 END FOR OUTPUT ‘finished’
      • Iterations is when the program goes around in a loop.
    • Modularisation
      • Modularisation is used to reduce the complexity of the system.
        • functions’ are stated before, and can be used again through out the algorithm
    • condition
      • Condition determines if a code will be process if set conditions are met.
        • IF (a condition) code
  2. prescribed Criteria

    • Develop an Algorithm using pseudo code convention
    • 2. Super smash bros- Develop an ultimate high damage finishing offensive strategy to eliminate opponent - Use at least five different attack moves
  3. Resources

    • Scaffold Document
    • Task Sheet
    • NIntendo Switch
      • TV
      • Gaming Cartridge
      • Connection Cables
      • Joy Cons
  4. Character

    • Mario
      • Positives
        • damage reflection
        • versatile attacks
        • Easy gameplay for beginners
      • Negatives
        • below average range
        • weak against high range characters
    • Kirby
      • Positives
        • aerial advantage
        • floating ability makes her hover at any height
      • Negatives
        • ground disadvantage
        • slow walking speed and dashing speed
  5. Chosen Character Moves- Mario

    • fonward tilt
    • Super jump Punch
    • F.L.U.D.D
    • Fireball
    • Up smash
    • down smash

Información

Descripción
Year 8 Digital Technologies Mapa Mental sobre Super Smash Bros Algorithm, creado por Kazumi YIM el 06/08/2023.
Creado por
Kazumi YIM
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