Mapa mental
Super Smash Bros Algorithm
Contenido del mapa
Super Smash Bros Algorithm
Algorithm Constructs
- Assisignment
- Assignment is used to store the value of an expression into a variable.
- DECLARE count SET count TO 0
- Assignment is used to store the value of an expression into a variable.
- selection
- Selection processes code after a condition is met.
- If a condition is met it is followed by THEN, allowing the code to be processed.
- Selection processes code after a condition is met.
- Sequence
- DECLARE count. SET count TO 1 OUTPUT value of count
- A sequence is a number of instructions that need to be processed one after the other.
- iteration
- DECLARE count SET count TO 1 FOR count= 1 to 10 OUTPUT count SET count TO count+1 END FOR OUTPUT ‘finished’
- Iterations is when the program goes around in a loop.
- Modularisation
- Modularisation is used to reduce the complexity of the system.
- functions’ are stated before, and can be used again through out the algorithm
- Modularisation is used to reduce the complexity of the system.
- condition
- Condition determines if a code will be process if set conditions are met.
- IF (a condition) code
- Condition determines if a code will be process if set conditions are met.
- Assisignment
prescribed Criteria
- Develop an Algorithm using pseudo code convention
- 2. Super smash bros- Develop an ultimate high damage finishing offensive strategy to eliminate opponent - Use at least five different attack moves
Resources
- Scaffold Document
- Task Sheet
- NIntendo Switch
- TV
- Gaming Cartridge
- Connection Cables
- Joy Cons
Character
- Mario
- Positives
- damage reflection
- versatile attacks
- Easy gameplay for beginners
- Negatives
- below average range
- weak against high range characters
- Positives
- Kirby
- Positives
- aerial advantage
- floating ability makes her hover at any height
- Negatives
- ground disadvantage
- slow walking speed and dashing speed
- Positives
- Mario
Chosen Character Moves- Mario
- fonward tilt
- Super jump Punch
- F.L.U.D.D
- Fireball
- Up smash
- down smash
Información
- Descripción
- Year 8 Digital Technologies Mapa Mental sobre Super Smash Bros Algorithm, creado por Kazumi YIM el 06/08/2023.
- Creado por
- Kazumi YIM
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