¡GoConqr estrena diseño! Cuéntanos qué te parece.

Mapa mental

Item 2

ibrahim majid Inglés

Contenido del mapa

Item 2

  1. Editing text based adventure game

    • Use a variety of variables to make enjoyable to users to play the game
    • Test Loop Controls
      • Verify game-over triggers break the loop.
      • Catch accidental infinite loop triggers.
    • Verify Story Logic & Paths
      • Confirm every room transition functions correctly and doesn't break
      • Test if each path will lead to the correct series of events
  2. Ideas for story

    • Setting
      • Haunted mansion
      • Cyberpunk city
      • Deep space
        • a guy stranded in deep space on a escape pod, he is slowly running out of supplies and oxygen, the player will have to navigate through abandoned space stations and use his gas powered jet pack to slowly fly back to the characters planet
    • Protaginist
      • A Character lost in deep space which is trying to find his way back to his home planet
    • You have to find the correct way back with each descisoin costing more and more rescouces, the wrong path will cause the space craft to explode
  3. Algorithm constructs

    • Assignment
      • Storing values in variables
        • player_name = "Alex"
    • Sequence
      • The step by step execution of instructions in order
        • print("Game starting...") "Loading map...") ("Ready to play!")
    • Selection and condition
      • Decision-making points like if-then-else or switch/case statements.
        • score = 15 # Checking if the score is high enough to win if score >= 10: print("You win the game!") else: print("Keep trying!")
    • Iteration
      • Repeating actions using for, while, or do-while loops.
        • for count in range(3): print("Beep!")
    • Modularisation
  4. Prescribed criteria

    • Prescribed criteria 1
      • Use variables that track the supply of items e.g. oxygen_ Fuel=100
      • Give the variables names e.g. oxygen, fuel, has_spacesuit
      • Include a welcoming introduction script and clear instructions at the beginning of the code.
    • Prescribed criteria 2
      • Every decision point must give the user with a minimum of two directions.
      • Have a variety of options for the user
    • Prescribed criteria 3
      • The while loop should reset the user or go back to the previous answer once the user makes an incorrect choice
    • Prescibed citeria 4
      • Create a variable that correlates to a guy trapped in deep space
  5. Self determined criteria

    • Self determined criteria 1
      • Requirement 1 is to make the game include something about space
      • Requirement 2 is to make the story include items from spaceships e.g. space suits, jetpacks etc.
      • Requirment 3 is to make the character you play as in the game be an astronaut so it will link to the interests of the user persona
    • Self determined criteria 2
      • Create at least two different endings (e.g., a "Win" and a "Game Over" screen).
      • Display a message and how they died so the user knows how they died
      • Create a mechanism that asked the player if they want to play again and make it function
  6. Coding contructs

    • IF statments
      • A conditional code that lets the program make decisions. It checks if something is true or false then chooses which code to run
    • FOR loops
      • a for loop is a control flow statement used to execute a block of code repeatedly.
        • fruits = ["apple", "banana", "cherry"] for fruit in fruits: print(fruit)

Información

Descripción
Mapa Mental sobre Item 2, creado por ibrahim majid el 12/05/2026.
Creado por
ibrahim majid
Visitas
1
Valoración

Escríbenos

¿Sobre qué es tu mensaje?

¿Qué te parece el nuevo diseño?

¿Te gusta?