Mapa mental
Super Smash Bros Algorithm
Contenido del mapa
Super Smash Bros Algorithm
Meta Knights moveset
- Mach Tornado
- He spins around and hits anyone near him
- Drill Rush
- He launches himself at the opponent while spinning
- Shuttle Loop
- Goes into the air with his sword pointed
- Dimensional cape
- He disappears briefly and reappears
- Darkness Illusion
- His ultimate power move
- Mach Tornado
Super Smash Bros game
- Super Smash Bros is a game where 2 or more players select characters and fight each other, each player has 3 lives and the first to lose all three loses.
Hardware
- Nintendo Switch
- We played Smash Bros on the nintendo
- Joycons
- We used the Joy cons to control our characters
- SSB Game card/download
- We used Smash Bros Game Card to play the game
- Nintendo Switch
Prescribed Criteria
- 1. Develop an Algorithm using Pseudocode conventions
- 2. Super Smash Bros: develop an ultimate high damage finishing offensive strategy to eliminate the opponent
- Use five (5) conditions (IF, ELSEIF, ELSE) in your pseudocode
Characters
- Meta Knight
- A major character in Kirby who has attacks like a drill. He launches himself at enemies while spinning
- R.O.B
- A cool robot with several interesting features. It can fly and shoot lasers
- Pikachu
- A yellow electric type Pokémon (No 26)
- Meta Knight
Algorithm Constructs
- Sequence
- BEGIN DECLARE person1_number DECLARE person 2_guess DECLARE guesses SET guesses TO 5 SET person1_number TO 5 OUTPUT Start Guessing WHILE guesses is greater than 0 SET person1_number TO 13 IF person2_number is GREATER THAN person1_number THEN (Formatting issue) CALCULATE guesses EQUALS guesses MINUS 1 END
- A sequence is the order that the algorithm is executed in, one step at a time.
- Assignment
- An assignment is giving a variable a value
- BEGIN SET variable TO 10 END
- Selection
- BEGIN IF variable is 10 THEN OUTPUT 10 (Outcome 1) ELSE OUTPUT Its not 10 (Outcome 2) END
- The different outcomes of a condition.
- Condition
- BEGIN IF variable is 10 THEN (Condition the algorithm is checking for) Say 10 ELSE Say Its not 10 END
- A condition is when the algorithm is checking for a specific requirement to be met that evaluates to true (yes) or false (no).
- Iteration
- BEGIN WHILE variable is GREATER THAN 0 CALCULATE guesses EQUALS guesses MINUS 1 ) OUTPUT variable ENDWHILE END (Formatting doesn't work)
- An iteration is a construct where a block of instructions repeats a certain amount of time or until a condition is fulfilled.
- Sequence
·
- SC1
- SC2
Información
- Descripción
- Mapa Mental sobre Super Smash Bros Algorithm, creado por Prayan GUPTA el 16/10/2026.
- Creado por
- Prayan GUPTA
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- Valoración