Mapa mental
Mario Kart algorithm
Contenido del mapa
Mario Kart algorithm
Character choices
- Toad
- a mushroom
- Yoshi
- Green dinosaur
- Bowser
- a turtle
- Toad
chosen character actions
- throw banana peel
- Throw green shell
- Use rocket
- Land on mystery box
NO Self-determined Criteria
Algorithm Constructs
- Definitions and examples
- iteration
- sequence
- assignment
- selection
- condition
- Definitions and examples
Prescribed Criteria
- Use five (5) conditions (IF, ELSEIF, ELSE) in your pseudocode
- IF Toad is approaching a corner THEN
- ELSE DRIVE straight
- ELSEIF use mushroom
- IF countdown reaches 2 at the beginning THEN
- ELSE when countdown reaches 0 THEN
- Develop a strategy to use to help you gain first place in the race.
- use the mushroom when overtaking a player in front of you
- Get the mystery boxes whenever you see one
- get a speed boost when the countdown reaches 2 when starting a race
- Develop an Algorithm using Pseudocode conventions
- Use indents
- Bold the keywords
- Use keyword START at the beginning
- Use five (5) conditions (IF, ELSEIF, ELSE) in your pseudocode
Hardware
- Screen
- need TV and cable to connect to Nintendo switch
- Joycon Remote
- in a controller to make it easier to hold and press buttons
- Nintendo Switch
- HDMI cable plugged into TV
- SSB Game card or download
- use a game card
- Screen
Mario Kart Game
- Mario Kart is a popular racing game that lets you choose a character and a custom vehicle to help you win the game
Información
- Descripción
- Mapa Mental sobre Mario Kart algorithm, creado por Tivona LEE el 16/10/2026.
- Creado por
- Tivona LEE
- Visitas
- 2
- Valoración