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Mapa mental

Human Interfaces

Oak Soe Paing Inglés

Human Interfaces

Contenido del mapa

Human Interfaces

  1. Human Computer Interaction (HCI)

    • Perceptual Process (Input)
      • Fixations
        • info absorbed in eyes (60ms)
      • Saccades
        • quick movement between eyes (30ms)
      • Rauding rate
        • Raud: read with understanding
        • 30 letters/s
    • Cognitive Process (Process)
      • Hick Hyman Law
    • Motor Process (Output)
      • Fitt Law
        • - Predicts Motor Time (MT)
          • - Time taken to point to object
            • point mouse cursor to icon
              • FORMULA
                • Larger D => Larger MT
                • Larger W => Smaller MT
                • Application of Fitt Law
                  • Far but big targets may be easier to reach than near but small target
                  • Edges of your screen are very fast to reach
                    • Menu Bar in Mac OS/Linux. Not Windows
                  • Corners are even faster
                  • Pop-up menu is fast
                    • Right click
  2. Touch Panels

    • advanced input devices that are mounted on display systems
      • Many Different Technologies
        • Resistive
          • When there is a touch, resistance changes and is measured to locate the touch
            • It works by applying a voltage across a resistor network
        • Capacitive
          • When there is a touch, the capacitance changes and it will be measured
            • Two Types:
              • Surface Capacitance
                • There are 4 voltage sources with current measurement circuit on the screen
              • Projected Capacitance
                • Self Capacitance
                  • When there is touch:
                    • 1. Self capacitance increases
                    • 2. Capacitors in parallel
                • Mutual Capacitance
                  • When there is touch:
                    • 1. Mutual capacitance decreases
                    • 2. Capacitors in series
  3. Display technologies - LCD

    • Basic Definition
      • Pixel
        • picture element, basic building block on computer display
      • Resolution
        • how many pixels a display panel has
      • Aspect ratio
        • to describes the proportional relationship between its width and its height
      • Bits per pixel/bit depth
        • how many bits a pixel has to describe brightness and color of that pixel
      • Frame Buffer
        • a memory allocated for data used to periodically refresh the display

Imágenes y archivos del mapa

  • Human Interfaces
  • Human Interfaces

Información

Descripción
Mapa Mental sobre Human Interfaces, creado por Oak Soe Paing el 09/02/2016.
Creado por
Oak Soe Paing
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