Mapa mental
Understanding and Conceptualizing Interaction
Contenido del mapa
Understanding and Conceptualizing Interaction
Articulating the nature of the problem space.
- Having a good understanding of this greatly helps to conceptualize the design space.
- Orientation
- How the conceptual model will be understood by the targeted users.
- Open-mindedness
- Common ground
- Establish a set of common terms that all can understand and agree upon.
- Reducing the chance of misunderstandings and confusion arising later on.
- Establish a set of common terms that all can understand and agree upon.
- Orientation
- What is currently the user experience/product and how this is going to be improved or changed.
- 1. Choose which technology to employ 2. Decide how to design the physical aspects
- Having a good understanding of this greatly helps to conceptualize the design space.
conceptual model
- Can be represented as
- Textual description
- Diagrammatic form
- Is a high-level description of how a system is organized and operates
- Working strategy, a framework of general concepts and their interrelations.
- Metaphors and analogies
- How to understand what a product is for and how to use it for an activity
- The concepts that people are exposed to through the product
- The relationships between those concepts
- Including the task–domain objects they create and manipulate.
- The mappings between the concepts and the user experience the product is designed to support or invoke
- How the components are organized determines the user experience
- Metaphors and analogies
- Can be represented as
Interface Metaphors
- They provide a structure that is similar in some way to aspects of a familiar entity,but also have their own behaviors and properties
- That enable people to readily understand the underlying conceptual model and know what to do at an interface
- They provide a structure that is similar in some way to aspects of a familiar entity,but also have their own behaviors and properties
Interaction Types
- These are the ways a person interacts with a product or application
- Instructing
- Where users issue instructions to a system
- Conversing
- Where users have a dialog with a system
- Exploring
- Where users move through a virtual environment or a physical space
- Manipulating
- Where users interact with objects in a virtual or physical space
- Physical actions with immediate feedback
- Where users interact with objects in a virtual or physical space
- Instructing
- These are the ways a person interacts with a product or application
Other sources
- Vary in terms of their scale and specificity to a particular problem space
- Paradigm
- General approach that has been adopted by a community
- They all has agreed upon
- General approach that has been adopted by a community
- Vision
- Future scenario that frames research and development in interaction design
- Theory
- Well-substantiated explanation of some aspect of a phenomenon
- Model
- Simplification of some aspect of human–computer interaction
- Easier for designers to predict and evaluate alternative designs.
- Simplification of some aspect of human–computer interaction
- Framework
- Set of specific questions that are intended to inform a particular domain area
- The designer's model
- The system image
- The user's model
- Set of specific questions that are intended to inform a particular domain area
- Paradigm
- Vary in terms of their scale and specificity to a particular problem space
Información
- Descripción
- Mapa Mental sobre Understanding and Conceptualizing Interaction, creado por Paola Alejandra Villarreal García el 19/01/2018.
- Creado por
- Paola Alejandra Villarreal García
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