¡GoConqr estrena diseño! Cuéntanos qué te parece.

Mapa mental

Good video games and good learning

MANUEL NARCISO CASTAÑEDA RODRIGUEZ Español

Good video games and good learning

Contenido del mapa

Good video games and good learning

  1. Paul Gee experience with Video Games.

    • "As I confronted the game I was amazed. It was hard, long, and complex."
    • How do you get some one to learn something long, hard, and complex and yet enjoy it.
    • You have to inhabit the identity the game offers and you have to play by the rules.
  2. How can we make learning in and out of school, with or without using games, more game-like in the sense?

    • They have a real sense of ownership over what they are doing.
      • Identity
      • Interaction
      • Agency
    • Players help “write” the worlds they live in.
      • Production
      • Customization
      • “Just in Time” and “On Demand”
    • School often allows much less space for risk, exploration, and failure.
      • Challenge and Consolidation
      • Explore, Think Laterally, Rethink Goals
      • Performance Before Competence
    • “Cycle of Expertise”
      • Risk Taking
      • Pleasantly Frustrating
    • Think of the ramifications of their actions
      • Well-Order Problems
      • System Thinking
      • Smart Tools and Distributed Knowledge
    • Play in teams,, the same goals are share
      • Situated meanings
      • Cross-Functional Teams

Imágenes y archivos del mapa

  • Good video games and good learning

Información

Descripción
Mapa Mental sobre Good video games and good learning, creado por MANUEL NARCISO CASTAÑEDA RODRIGUEZ el 12/09/2018.
Visitas
3
Valoración

Más sobre Gamification and Game-Based Learning

Escríbenos

¿Sobre qué es tu mensaje?

¿Qué te parece el nuevo diseño?

¿Te gusta?