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PROGRAMMING BASICS

Jenson Connolly Computing A level Inglés

Contenido del mapa

PROGRAMMING BASICS

  1. VARIABLES

    • points to are of memory that stores data, can be changed while program executing
    • constant - value that cannot be altered by the program during execution
      • pi = 3.14
    • casting
      • changing from one variabe type to another
        • int(input("Enter the price"))
  2. DATA TYPES

    • string
      • sequence of characters, can be numbers, letters, symbols, must be in speech marks
      • input("Enter your name")
      • python = str()
    • integer
      • a whole number, positive or negative
      • 45, 324 ...
      • python = int()
    • boolean
      • two possible values, TRUE or FALSE
      • 35 > = 5 * 7
        • TRUE
      • 2 ^3 = 10
        • FALSE
    • float
      • a decimal number, real value
      • 3.14, 5.01 ...
      • python = float()
    • character
      • A single alphabetic or numeric character
      • ‘K’, ‘4’, ‘@’, ‘%’
  3. MATH OPERATORS

    • add +
    • - minus
    • * mulitple
    • / division
    • // displays whole number in divison
      • 5 // 2 = 2
    • % displays remainder in divsion
      • 5 % 2 = 1
    • ^ power to (indices)
    • == equal to != not equal to < Greater than > Less than
    • <= less than/equal to >= more than/equal to
  4. PSEUDOCODE

    • algorithm
      • series of steps to solve problem/carry out task
    • structured English for describing algorithms
    • if total == 19 : print ("You won")

Información

Descripción
Includes: variables (constants,casting, data types) math operators pseudocode
Creado por
Jenson Connolly
Visitas
3
Historial
  • Creado por Somto Ibeme · 29 mar 2018
  • Copiado por Jenson Connolly · 16 jul 2019
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