Mapa mental
GETTING GAMIFICATION RIGHT: 22 BEST PRACTICES
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GETTING GAMIFICATION RIGHT: 22 BEST PRACTICES
Clearly identify goals before diving in
- If success is not defined before the initiative
- it is hard to know when success is achieved
- If success is not defined before the initiative
Tie gamification to business needs
- consider the types of behavioral change they want to elicit
- and then leverage gamification to help achieve those goals
- consider the types of behavioral change they want to elicit
Understand the psychology
- it can significantly improve long-term learning and drive behavior change
Keep the game design simple
- The process of scoring and winning should be transparent
- make sure learners are aware of what they need to do in order
- The process of scoring and winning should be transparent
Leaderboards play an important role
- Leaderboards bestow a sense of status
- allow users to compare themselves to other players
- Leaderboards bestow a sense of status
But beware of leaderboard limitations
- We have to structuring the leaderboard by department or territory in order
- to allow individuals to contribute to company goals as part of a team
- We have to structuring the leaderboard by department or territory in order
Permit personalization
- Many employees today enjoy putting a personal stamp on their virtual selves
- permitting learners to create their own avatars or digital characters
- Many employees today enjoy putting a personal stamp on their virtual selves
Encourage the freedom to fail
- Repeatedly failing at a game allows a player
- to continually review information and reinforce their knowledge
- Repeatedly failing at a game allows a player
Build in continuous feedback
- Instructional designers should provide players with continuous feedback
- and the message that they are heading in the correct direction
- Instructional designers should provide players with continuous feedback
Add elements to delight or surprise users
- Prevent boredom by varying the length, difficulty, and completion time of the challenges
- add unexpected elements to the game design in the form of unannounced rewards.
- Prevent boredom by varying the length, difficulty, and completion time of the challenges
Distinguish between levels and badges
- Badges can acknowledge nonlinear progress
- Levels define the learning journey and are ideal for building a training curriculum
- Badges can acknowledge nonlinear progress
Create an initial buzz
- Promote the launch in the corporate newsletter, through social media, and with personalized email or text notifications
- Grab the attention of users who log in, curious to explore the new offering
- Promote the launch in the corporate newsletter, through social media, and with personalized email or text notifications
Monitor the system for abuse
- To prevent abuse, use the backend dashboards to monitor the system
- The system should also be monitored to identify employees who are disengaged
- To prevent abuse, use the backend dashboards to monitor the system
Extrinsic versus intrinsic
- Extrinsic rewards generally come in the form of cash or merchandise
- Intrinsic rewards are internal—they drive individuals to take personal pride in their work
- Extrinsic rewards generally come in the form of cash or merchandise
Different strokes for different folks
- This knowledge can help developers personalize their designs with game elements
- They can be Socializers, Free Spirits, Achievers, Players, Philanthropists, Disruptors
- This knowledge can help developers personalize their designs with game elements
Be on point with points
- Always be mindful that points are supposed to mean something
- Make sure that tasks that require effort receive a compensatory amount of points
- Always be mindful that points are supposed to mean something
Get social
- Build a community around the company’s gamified solution
- Encourage users to exchange experiences on a dedicated social platform where they can interact
- Build a community around the company’s gamified solution
Keep it fresh
- Keep learners engaged by regularly refreshing and updating gamification content
- Add levels and badges so they continually have something new to strive for
- Keep learners engaged by regularly refreshing and updating gamification content
Require participation
- They hope the games or extrinsic prizes will be so enticing that the majority of the workforce will participate
- The organizations that are most successful with serious games require play
- They hope the games or extrinsic prizes will be so enticing that the majority of the workforce will participate
Leverage it throughout the employee life cycle
- Firms are turning to gamification for everything from corporate branding to employee recruitment, onboarding, job mastery, and feedback.
- to reinforce learning, performance, and career management
- Firms are turning to gamification for everything from corporate branding to employee recruitment, onboarding, job mastery, and feedback.
Use it as a management tool
- GamEffective tracks relevant key performance indicators (KPIs) from enterprise apps
- Gamification offers a new way of managing employees
- GamEffective tracks relevant key performance indicators (KPIs) from enterprise apps
It is just one part of the L&D toolkit
- Organizations have the most success when games are part of a larger, blended curriculum or strategy
- Starting small and pick two or three games that are easy to implement, and test out their impact
- Organizations have the most success when games are part of a larger, blended curriculum or strategy
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- Mapa Mental sobre GETTING GAMIFICATION RIGHT: 22 BEST PRACTICES, creado por kevin humareda el 11/10/2019.
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- kevin humareda
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