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Mapa mental

System Design

bubblesthelabrad Computing A-Level Inglés

Contenido del mapa

System Design

  1. HCI

    • The engineering process of designing interactive computer systems so that they are efficient, pleasing, easy to use and do what people want.
  2. Interfaces

    • Command Line
      • Allows the user to directly input commands which instruct what the computer is to do
      • Used with more experienced users with a knowledge of commands as well as syntax
      • They are fast, direct and use less memory than a GUI
    • Menus
      • User friendly as it's simple and doesn't involve remembering commands
      • In a hierarchical system, further menus are presented until the desired action is identified and selected.
    • Forms and Dialogue Boxes
      • A form is displayed when the user is required to enter data.
      • Examples are: detail about a customer being needed or trying to create an invoice
    • Natural Language
      • In other words "Plain English"
      • In their early stages of development, having limited syntax and vocabulary
      • Advantages
        • No special training as normal dialogue
        • Flexibility and Power
        • Users can construct their own questions and commands
      • Disadvantages
        • Difficulty to keep to a strict vocabulary
        • Precise and formal language is needed
        • Mislead to think the computer is intelligent
    • Graphical User
      • The familiar WIMP (Windows, Icons, Mouse and Pull-Down menus) environment
      • Advantages
        • Speed of learning is increased rather than CLI
        • Confidence from the user and simplicity of the layout
      • Disadvantages
        • Experienced users can take longer to navigate to somewhere they want
        • They need a more powerful processor and a lot of memory
  3. Designing

    • Validation
      • After a new computer system has been designed, a check has to be made to ensure the new design is compatible with the original specifications of the system.
    • Review
      • Does the design correspond with the specifications?
      • Does it meet the set objectives?
      • Have the appropriate techniques been met?
      • Is the User Interface appropriate?
  4. Criteria

    • Robust
      • Should not crash nor fail
    • Flexible
      • It can be easily reconfigured
    • Reliable
      • Shouldn't fail due to design faults
    • Portable
      • It can be used on multiple hardware systems
    • Maintainable
      • Modifications can be made if needed

Información

Descripción
A-Level (CG3) Computing Mapa Mental sobre System Design, creado por bubblesthelabrad el 23/02/2015.
Creado por
bubblesthelabrad · feb 2015
Actualizado
30 jun 2016
Visitas
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