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Mapa mental

Year 9 Item 2

Theo Scott Inglés

Mind map on text based adventure game: existing games, ideas for story and coding constructs

Mind map: text based adventure game mind map

Contenido del mapa

Year 9 Item 2

  1. Prescribed Criteria

    • You must have at least two choices for each input
      • Each choice must lead to different outcomes
      • Choices must be different to each other
      • Must have a choice for each input
    • You must use variables that match your storyline
      • Must have Variables
      • Variables must match storyline
      • Must have a storyline
    • You must use a WHILE loop
      • Must have a WHILE loop
    • Your story must have at least 10 different variables in total
      • Must have 10 variables
      • All 10 must be different
      • Must have a story
  2. Existing Text based Adventure games

    • Planetfall
      • Planetfall is a text-based adventure game by Infocom in which players explore an abandoned space station as an inexperienced officer, solve puzzles, and uncover the station’s mystery.
        • Weaknesses: None
        • Strengths: Good puzzles and player experience
    • The Hobbit
      • The Hobbit is a text-based adventure game based on J. R. R. Tolkien’s novel, where players type commands to explore Middle-earth, solve puzzles, and help Bilbo complete his quest.
        • Strengths: Popular, well-known story and characters
        • Weaknesses: Slow load times
  3. Ideas for story

    • Ancient Greece
      • Story could be based in ancient greece
        • Athens, Greek markets
    • Food
      • Story could include decisions about food
        • Lentils, Garlic, Other ancient greek foods
    • Ancient History
      • Story could be about ancient history
        • Ancient stereotypes and lifestyles
  4. Algorithm Constructs

    • Selection and Condition
      • Selection is a programming structure that chooses which instructions to run based on a condition, while a condition is a statement that evaluates to true or false
        • if choice= "run" input:"run faster"
    • Iteration
      • Iteration is the process of repeating a set of instructions, usually using a loop, until a condition is met.
        • While health= >55:
    • Modularisation
      • Modularisation is dividing a large program into smaller, manageable sections called modules, with each module performing a specific task.
        • MODULE CalculateAverage average ← (number1 + number2) / 2 END MODULE
    • Sequence
      • Sequence is the order in which instructions are carried out, one after another from top to bottom.
        • Print: "start" > choice=input "choose"
    • Assignment
      • Assignment is giving a value to a variable
        • Health= 95
  5. Self-determined Criteria

    • Develop and create a text based adventure game about ancient Greek food markets.
      • Must create a text-based game
      • Game must be an adventure game
      • Must be about Greek food markets
  6. Coding Constructs

    • Print
      • A built-in function that outputs messages and variables to the standard output device
        • Print: "Hello traveller"
    • Input
      • A built-in function used to gather text input from the user via the console or command line
        • Input: "Where are you"
    • IF statement
      • An if statement is a selection statement that runs a block of instructions only when a condition is true.
        • IF temperature > 30 THEN DISPLAY "It is hot" END IF
    • FOR loop
      • A for loop is a programming structure used to repeat a set of instructions a specific number of times. It usually uses a counter that changes after each repetition.
        • FOR number ← 1 TO 5 DISPLAY number NEXT number
    • While loop
      • A while loop repeatedly runs a set of instructions while a condition is true. The condition is checked before each repetition.
        • WHILE number <= 5 DISPLAY number number ← number + 1 END WHILE

Información

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Mapa Mental sobre Year 9 Item 2, creado por Theo Scott el 10/08/2026.
Creado por
Theo Scott
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