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Mapa mental

Computer Science 1.4.2

Jamie Fisher Computing A level Inglés

Computer Science 1.4.2

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Computer Science 1.4.2

  1. Arrays

    • 1D Arrays
      • Example: JediCouncil = [“Yoda”,”Even Piell”,”Saesee Tiin”,”Mace Windu”,”Plo Koon”,Oppo Rancisis”,Ki Adi Mundi”]
    • 2D Arrays
      • Vehicles = [[“A-Wing Fighter”,”AT-AT Walker”,”BARC Speeder”], [“Alliance”,Imperial”,”Republic”],[“Aircraft”,”Walker”,”Speeder”]]
    • 3D Arrays
      • A 3D Array can be visualised like a stack of 2D arrays. Example: Imagine storing student timetables. We could store each timetable separately or we could combine them into one 3D array called StudentTimetables.
    • An array is a set of data items of the same data type grouped together using a single identifier.
  2. Tuples

    • Tuples are ordered sets of values which can be elements of any type such as integers, strings, unlike arrays.
    • Tuples are immutable, meaning they cannot be modified once set up.
  3. Stacks and Queues

    • Stacks
      • A Stack is a data structure for handling linear lists of data. They follow a LIFO Structure, meaning Last In First Out.
      • Stacks POP items off the top of the stack and PUSH items onto the top.
      • Pointers are used to keep track of the top.
    • Queues
      • Queues are data structures where new elements are added to the back and they are retrieved from the front, using FIFO, First In First Out.
      • If the front and rear pointers had the same value the queue would be empty.

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  • Computer Science 1.4.2
  • Computer Science 1.4.2
  • Computer Science 1.4.2
  • Computer Science 1.4.2
  • Computer Science 1.4.2

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A level Computing Mapa Mental sobre Computer Science 1.4.2, creado por Jamie Fisher el 20/04/2017.
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Jamie Fisher
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