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Flashcards

java1

Hailey Johnson English 12 cards

Cards in this deck (12)

  1. 1variablea value that can change, depending on conditions or on information passed to the program
  2. 2primitivea datatype that is built in and provided by the language
  3. 3stringdata type that contains a sequence of characters
  4. 4characterany letter, number, space, punctuation mark, or symbol that can be typed on a computer
  5. 5scopedefines which parts of your program can view or access the variable
  6. 6encapsulationa mechanism of wrapping the variables and methods together as a single unit
  7. 7castingreassigning the type of a variable
  8. 8arrayconsists of data objects, with
    identical attributes, each of which may be uniquely referenced
  9. 9compileto translate language statements into code
  10. 10objectan individual unit of run-time data storage
  11. 11classblueprint for constructing objects
  12. 12static methoda method that can be called through the class name

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Flashcards on java1, created by Hailey Johnson on 13/06/2018.
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Hailey Johnson
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