Intro to Engineering Design Posttest

Selam H
Flashcards by Selam H, updated more than 1 year ago
Selam H
Created by Selam H over 6 years ago


Elements and Principles of Design: Choose the element and principle that corresponds with each design. Explain how these help the design.

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Question Answer
Elements of Design Point, Line, Color, Value, Shape, Form, Space, Texture
Principles of Design Balance, Emphasis, Contrast, Rhythm, Proportion, Unity, Economey
Element Line: Many vertical lines were used to give the cabinet some nobility. Principle Balance: Formal symmetry is used to give stability.
Principle Unity: All the dolls are the same shape, and color. Everything fits together Principle Rhythm: Graduated rhythm (repetition)
Element Shape: Mechanical shape used with curved lines to make a shape. Principle Economey: The design is very simple, but still catches your eye.
Element Texture: The gate has a rough texture. Principle Economey: The gate is a simple wood gate.
Element value: The color of the dress fades from dark pink (the bottom) to light pink to white (the top). Principle rhythm: The decrease of bold color is visible as you move up the dress.
Element shape: Organic shapes used for branches; curved lines used to make these shapes. Principle balance: Informal balance used with unidentical branches.
Element line: Curved and Vertical line used give building a sense of stability, nobility, and freedom. Principle Emphasis: Focal point = curve that grabs attention.
Principle Proportion: Random proportion used to attract attention. Principle Unity: Consistent use of trees and bushes.
Principle Proportion: The size of a barbie is not scaled correctly, if she was actually a real human. The second doll is a different version, showing the correct scale.
Element Unity: The rocks fit good together; they have very similar size, color, and shape. Principle Rhythm: Graduated rythm (repeated use of rocks)
Element Space: Between stars and backround behind design (- space) and The bowls themselves (+ space); depth seen Principle Rhythm: Gradated Rhythm (repeated use of stars in design) and Gradated Rhythm (stars closer than farther)
Principle Proportion: Size of face compared to forehead not scaled correctly Principle Emphasis: Focal point = pinched, middle part of face
Element Space: Backround of blue faces (- space) and yellow face (+ space) Principle Emphasis: Focal point = yellow smiley face stands out
Element Form: 3D solid Principle Contrast: The red contrasts with the surrounding green structures.
Vertical Line Used in design to characterize nobility, stability, and durability.
Horazontal Line Used in a design to characterize relaxation and peace.
Diagonal Lines Used to define a design with activity, movement, and direction.
Curved Lines Used to give an impression of freedom.
Cool Colors Colors like blue, purple, and green.
Warm Colors Colors like red, orange, and yellow.
Value - Relative lightness or darkness of a color, object, or shape - Allows us to see 3D shapes in 2D
Geometric Shapes like a square, circle, triangle
Mechanical Simple shapes made of straight and curved lines like gears
Organic Natural shapes simulating nature
Form A 3D volume or solid
Symmetrical (Formal) Balance Visual balance with mirror images on each side of an imaginary axis
Asymmetrical (Informal) Balance A balanced design that doesn't use symmetry
Radial Balance A circle design with a center and even distribution of elements
Focal Point Emphasisning one part of a design with one feature that stands out from the entire design
Contrast The degree of difference used
Random Rhythm The repetition of the element is random or situated at irregular intervals
Graduated Rhythm Repeated element / one detail increasing or decreasing gradually with each repetition
Gradated Rhythm One element that comes closer or father apart
What type of cut it this? Fillet - The edge of the block is cut off and is ROUNDED.
What type of cut it this? Chamfer - The edge of the block is cut off and is FLAT.
Degrees of Freedom The number of directions in which independent motions can occur. * More Constraints = less degrees of freedom
Translational Motion Movement by which a body shifts from one point in space to another on the X, Y, and Z axises (DEGREES OF FREEDOM).
Rotational Motion Rotating a rigid body on an axis (DEGREES OF FREEDOM).
Additive Modeling Adding additional peices to model
Subractive Modeling Getting rid of peices from the model
1. Measures the exterior width/length 2. Measures the interior width 3. More accurate scale 4. Locks in place 5. Adjust the movement 6. Scale: # of centimeters 7. Measures the interior depth
Reads 24.54
Exploded View
Auxiliary View (at angle)
Counterbore hole
Threaded hole
Multiview sketch left = orthographic right = isometric)
1. Avoid crossing dimensions 2. Largest dimensions must be farther than shorter dimensions
1. Do not repeat demensions
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