Flashcards
Product Design Exam 2
Cards in this deck (37)
- 1The essence of product architectureLeveraging common parts and procesfses while controlling costs
- 2Define Product Architecturea stragegy for distributing the functions of a prodct onto sub-assembiles and components, and then mapping the connections amongst these componenets
- 3Modular architectureOne function=one chunk
- 4Integrated arhitectureOne chunk does many functions
Many functions for one chunk - 5Product Architecture can be determined byproblem structure, leagcy, organizational structures, manufacturing capabilities, market expectations and the design process itself
- 6Product Architecture can effectcustomization
product portfolios
upgrade/repair
manufacturing and supply chain and failure - 73 Types of CustomizatoinPoint of sale
mass
end user - 8Define DesignA process for creating and conveying information to other humans
- 9Define Usability:About designing artifacts so easy to use their use becomes second nature
- 10An object should be designed so it isFunctional
Intuitive
Elegant - 11FunctionalAn object performs at a level that exceeds expectations
- 12IntuitiveIdeally an object requires no instructions
- 13Design language concerns the following elementstactility, shape, size, location, conductivity, texture material motion weight and more
- 14The father of usabilityHenry Dreyfuss
- 15Congnitive ErgonomicsConcerned with metal processes and response as they affect iterations between humans and an artifact.
- 16AffordancesPhysical characteristics of the product that imply or enable functionality
- 17Types of affordances:---
- 18ConsistencyExpressing similar functions in similar ways
- 19Slipsoccur when an action is not what was intended (texting mom instead of girlfriend)
- 20How to prevent slipso To prevent slips provide clear and distinctive feedback, require confirmation for critical tasks, use constraints, affordances, and mappings
- 213 Kinds of mistakesPerception
Decision
Knowledge - 22Perception mistakes are caused byIncomplete or ambiguous feedback
- 23Decision MistakesDue to stress, decision biases, or overconfidence
- 24Knowledge MistakesDue to poor communication lack of knowledge
- 25LearnabilityHow easy it is for new users to accomplish basic tasks
- 26EfficencencyHow quickly tasks can performed once an user learns use
- 27MemorabilityAfter users return after nonuse, how easy is it to re-establish proficiency.
- 28Define Elegancepleasing graceful and stylish in appearance or manner, or pleasingly enginous and simple
- 29Disruptive Innovation: an innovation that helps create a new market and value network, and eventually goes on to disrupt an existing market and value network…displacing an earlier technology.
- 30Functional OrganizationsGood when deep expertise is critical to success, but not good at getting new ideas or products out the door quickly. Ex. OSU
- 31Lightweight Project Matrix OrgProject leader pulls from other groups to create own group. Functional managers still rule.
- 32Heavyweight Project matrix organizationProject Managers are in control
- 33Tiger TeamProject teams have no connections with each other
- 34Every seperate part _____.Adds to cost of production
- 35To reduce component costsdesign to elimnate process steps
choose correct tolerances
choose processes appropriate for scale of production
standardize components when possible - 36Rule of thumb tolerance+/-.001
- 37Rules for design for assemblyReduce # of parts
do whatever is necessary to make assembly as easy as possible
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- Flashcards on Product Design Exam 2, created by ron on 26/10/2013.
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- ron
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