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Foundations of Instructional Design- Chapter Two

Idania Arroyo Instructional Design English 16 cards

Cards in this deck (16)

  1. 1Learninga change in human disposition or capability that persists over a period of time.
  2. 2Constructivisman educational philosophy within larger category of philosphies that are described as rationalism.
  3. 3Individual ConstructivismKnowledge is constructed from experience.
  4. 4Individual ConstructivismLearning results froma a personal interpretation of knowledge.
  5. 5Individual ConstructivismLearning is an active process in which meaning is developed on the basis of experience.
  6. 6Social ConstructivismLearning is collaborative with meaning negotiated from multiple perspectives.
  7. 7ContextualismLearning Should occur or be situated in realistic settings.
  8. 8ContextualismTesting should be integrated into the task and not a separete activity.
  9. 9EmpiricismObjectivism-Knowledge is required throught experience
  10. 10BehaviorismThe only thing worth studying are the things that can be observed.
  11. 11Behavioral TheoryEmphasized the influence of the enviornment on learning.
  12. 12BehaviorismProgrammed Instruction have had a lasting impact.
  13. 13Cognitive Learning TheoriesA view of learning as an active, constructive process.
  14. 14Cognitive Learning Theoriesthe presence of high-level processes in learning
  15. 15Information-processing theoryThe most influential contributions from cognitive learning theory.
  16. 16—

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Description
Describe at least four major assumptions of the authors of this test regarding instructional design and discuss how these assumptions relate to your own philosophy of education.
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Idania Arroyo
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