R012

Description

Mind Map on R012, created by Enzi Shala-Rama on 29/01/2018.
Enzi Shala-Rama
Mind Map by Enzi Shala-Rama, updated more than 1 year ago
Enzi Shala-Rama
Created by Enzi Shala-Rama about 6 years ago
42
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Resource summary

R012
  1. Legislations
    1. Data protection act 1998
      1. Computer misuse act

        Annotations:

        • The Computer Misuse Act (1990) recognized the following new offence: 1. Unauthorised access to computer material. 2. Unautherised access with intent to commit or facilitate a crime. 3. Unauthorised modification of computer material. 4. Making, supplying or obtaiing anything which can be used in computer misuse offences.
        1. Offence 1

          Annotations:

          • Unauthorised access to computer material, it involves you logging on into someones computer without their consent, lowest offence, the offence carries the risk of up to 6 months in prison/ a hefty fine.
          1. Offence 2

            Annotations:

            • Unauthorised access with intent to commit or facilitate a crime, involves guessing or stealing their password in order to get into someones bank account etc, maximum is 5 years in prison/ hefty fine.
            1. Offence 3

              Annotations:

              • Unauthorised modification of computer material, it involves you deleting other peoples folders or files from the system or making changes or transmitting a virus to others, the offence carries a penalty of up to 5 years in prison/ or a fine
              1. Offence 3a

                Annotations:

                • Making, supplying or obtaining materials that could be used in computer misuse offence. 1. Making: Includes writing or the creation of computer viruses, worms, Trojans, malware, malicious scripts, etc 2. Supplying: Covers the distribution of any of the above material whether you have created it yourself or obtained it from elsewhere. 3. Obtaining: If you purposely obtain malicious files such as computer viruses or scripts that you know could be used to damage computer systems then you have committed an offence under the Computer Misuse Act.
            2. Project Planning
              1. Project life cycle
                1. Initiating Phase

                  Annotations:

                  • It consists of starting up a new project. You can start a new project by defining its objectives, scope, purpose and deliverables to be produced.
                  1. User Requirements- input

                    Annotations:

                    • The user requirements form part of the input to the initiation phase. The user requirements define what the client wants the product to achieve. 
                    1. keeping records about suppliers, producing reports about the most popular products, the website must have ten linked webpages.
                    2. User constraints- input

                      Annotations:

                      • These are given to the project manager by the client and form part of the input to the initiation phase. The constraints are restrictions which the project manager must stick to during the project life cycle.  
                      1. Timescale
                        1. The start and end date for the project. The end date is when the deliverable product is released to the client.
                        2. Budget
                          1. The amount of money that can be spent during the project. If the project is planned in enough detail then the budget should not be exceeded. There are, however, always exceptions to this.
                          2. Hardware
                            1. The hardware that the client wants the deliverable product to be installed or run on. The hardware to be used during the creation of the product may also be defined by the client.
                            2. Software
                              1. The software that the client wants the deliverable product to use to run on. The software to be used during the creation of the product may also be defined by the client.
                            3. Feasibility report – Output

                              Annotations:

                              • The feasibility report includes the answers to all the questions that are asked during the initiation phase. The report can also include different solutions for the client. The client can then select the solution they would like to be created. The feasibility study will also consider the constraints and requirements which have been provided by the client. These need to be realistic if the project is to go ahead. If any of the requirements or constraints are not realistic, then the project manager can liaise with the client to create new requirements and constraints. The final part of the feasibility study is the answer to the question – ‘should the project go ahead?’ 
                              1. Legislation implications – Output
                                1. If a website is to be created, then the project manager may need to consider the Copyright, Designs and Patents Act, if any images or photographs created by other people are to be used.
                                  1. If a database is to be created which holds people’s personal contact details, then the Data Protection Act (DPA) will need to be considered by the project manager.
                                2. Planning Phase

                                  Annotations:

                                  •  It involves creating of a set of plans to help guide your team through the execution and closure phases of the project.
                                  1. User Requirements- input
                                    1. User Requirements- input
                                    2. Executing Phase

                                      Annotations:

                                      • t's third phase in the project life cycle. In this phase, you will build the physical project deliverables and present them to your customer for sign-off. The Project Execution Phase is usually the longest phase in the project life cycle and it typically consumes the most energy and the most resources.
                                      1. Closure Phase

                                        Annotations:

                                        • It's the fourth and last phase in the project life cycle. In this phase, you will close your project and then report its overall level of success to your sponsor. 
                                      2. SMART goals
                                        1. Specific
                                          1. When?
                                            1. How?
                                              1. Why?
                                                1. With whom?
                                                  1. Why do I want to achieve this goal?
                                                    1. What are the conditions and limitations?
                                                      1. What exactly do I want to achieve?
                                                      2. Measurable
                                                        1. Create criteria that you can use to measure the success of a goal.
                                                          1. When you measure your progress, you stay on track, reach your target dates, and experience the exhilaration of achievement that spurs you on to continued effort required to reach your goal.
                                                        2. Timely
                                                          1. How much time do I have?
                                                            1. How long do I have to do this?
                                                              1. Create a timeframe to achieve the goal.
                                                                1. A goal should be grounded within a time frame. With no time frame tied to it there is no sense of urgency.
                                                              2. Achievable
                                                                1. Identify the most important goals and what it will take to achieve them.
                                                                  1. When you identify goals that are most important to you, you would develop the attitudes, abilities, skills, and financial capacity to reach them. You begin seeing previously overlooked opportunities to bring yourself closer to the achievement of your goals.
                                                                2. Realistic
                                                                  1. You should be willing and able to work toward a particular goal.
                                                                    1. To be realistic, a goal must represent an objective toward which you are able to work to. A goal can be both high and realistic; you are the only one who can decide just how high your goal should be. But be sure that every goal represents substantial progress.
                                                              3. Charts
                                                                1. Gantt Chart

                                                                  Annotations:

                                                                  • A Gantt chart is a type of bar chart that illustrates a project schedule. Gantt charts illustrate the start and finish dates of the terminal elements and summary elements of a project. Terminal elements and summary elements constitute the work breakdown structure of the project.

                                                                  Attachments:

                                                                  1. A visual timeline that you can use to plan out tasks and visualize your project timeline.
                                                                  2. Pert Chart

                                                                    Annotations:

                                                                    • A PERT chart is a project management tool used to schedule, organize, and coordinate tasks within a project. PERT stands for Program Evaluation Review Technique, a methodology developed by the U.S. Navy in the 1950s to manage the Polaris submarine missile program.

                                                                    Attachments:

                                                                    1. When creating a PERT chart tasks, or activities, are represented as arrows on the diagram. The dates of project milestones are represented as circles.
                                                                      1. A PERT event is a point that marks the start of completion of one or more activities.
                                                                        1. There are also predecessor events, which occur immediately before some successor event, which naturally occurs afterwards.
                                                                          1. The Structure: Task label at the top left, Earliest start top middle, Earliest finish top right, Task time bottom left, latest start bottom middle, latest finish bottom right, The task in the middle
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