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Unit 2.2 Programming Techniques

Mathew Wheatley Computing Year 10 English

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Unit 2.2 Programming Techniques

  1. Key Words

    • Variables - Contain preset, changeable information that can be altered throughout the code
    • Constant - Contains fixed information that is the same whilst the code is running.
    • Operators - They represent the operations being performed on the data
    • Concatenate - Join together
    • Sequencing - This allows us to solve complex tasks through a number of simple steps. A step by step solution.
    • Selection - Changes the flow of a program, depending on a set of conditions. Used for validation, calculation & making sense of a user's choices
    • Iteration - Repeating things over and over
    • Stepping - Skipping things in an iteration
    • EOF - End of File
    • EOL - End of Line
    • SQL - Standard Query Language, a popular human-readable programming language
    • Parameter - A special name given to a variable that is passed into a subfunction.
  2. Operators - Represent the operations being performed on the data.

    • +-x/ - The 4 Basic Maths Operations
    • ^ - Exponentiation or Indices
    • MOD - Modulus, Shows the remainder
    • DIV - Quotient, shows the whole divided number
  3. Data Types

    • Integers - Whole Numbers
    • Floats / Reals - Numbers with a fractional / decimal part
    • Strings - Text in a program
    • Booleans - True / False Statements
  4. Two Basic Programming Constructs

    • Sequenceing
    • Selection
  5. What is Casting?

    • Change how a variables data type is interpreted
    • str(123) Converts 123 into a string
    • int("123) Converts "123" into an integer
  6. Databases and Arrays

    • Arrays are ordered collections of related data where each element is accessible by an index (Number)
    • They can come as 1D or 2D
    • 1D arrays use one index whereas 2D arrays uses 2 indexes, similar to co-ordinates
    • 2D arrays use numeric index instead of names
    • Record - A specific row of information referring to one specific entity.
    • Fields - A single cell in the database.
  7. Procedures store a set of instructions under one name whereas functions are called by assign their return value to something.

  8. Subroutines are repeatable sections of code

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My Unit 2.2 Computing Mind Map
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